public static double Evaluate(Individual individual, FeatureCollection features, string path, Robot robot, IEnumerable <IndexedItem <StringValue> > enemies, string robotName = null, bool showUI = false, int nrOfRounds = 200) { if (robotName == null) { robotName = GenerateRobotName(); } RealVector realVector = individual.BpEaRealVector(); double[] featureWeights = realVector.ToArray(); String indStr = ""; for (int i = 0; i < features.Count; i++) { indStr += featureWeights[i] + "*" + features.CheckedItems.ToArray()[i].Value.Name; if (i < features.Count - 1) { indStr += "+"; } } return(RunGamesLocaly(@"c:\Thesis\robocode", indStr, robot.FullName, enemies.ToArray()[0].Value.Value, robotName, nrOfRounds)); }
public static RealVectorEncoding.RealVector BpEaRealVector(this Individual individual) { var encoding = individual.GetEncoding <BpEaRealVectorEncoding>(); return(individual.BpEaRealVector(encoding.Name)); }