void InitHeroIndicators() { healthIndicator.AttachParameter(_level.Hero, ParamName.HEALTH); armorIndicator.AttachParameter(_level.Hero, ParamName.ARMOR); ammoIndicator.AttachParameter(_level.Hero, ParamName.AMMO); }
void InitLevelIndicators() { livesIndicator.AttachParameter(_level.Lives); scoreIndicator.AttachParameter(_level.Score); }