private void ClearAndReset() { _collectionIndex.Clear(); ClearWeakEventHandlers(); _collectionToNode.Clear(); _sourceToCollectionNode.Clear(); RecordCurrentValues(_collectionIndex.TopLeft, this.Source); FireReset(); }
public void Clear_Always_RemovesAll() { CreateThreeLevelTree(1); var originalBottomLeft = _target.BottomLeft; _target.Clear(); var newBottomLeft = _target.BottomLeft; Assert.AreSame(originalBottomLeft, _target.BottomLeft); Assert.AreSame(originalBottomLeft, _target.TopLeft); Assert.IsNull(_target.TopLeft.Below); Assert.IsNull(_target.TopLeft.Above); Assert.IsNull(_target.TopLeft.Next); Assert.IsNull(_target.TopLeft.Previous); Assert.AreEqual(_target.TopLeft.ItemsInNode, 0); }