public static void localLoad() { if (!isLocal) { return; } try { Debug.Log(localIncreData); Incre = JsonConvert.DeserializeObject <IncrementalData>(localIncreData); } catch { Incre = new IncrementalData(); } try { Sudoku = JsonConvert.DeserializeObject <sudokuData>(localMasterData); } catch { Sudoku = new sudokuData(); } try { GlobalControl.Instance = JsonConvert.DeserializeObject <GlobalControl>(localSeekerData); } catch { GlobalControl.Instance = new GlobalControl(); } }
//args[0] should be the csv file static void Main(string[] args) { //check if correct amount of arguments are given if (args.Length == 0 || args.Length > 1) //only one argument is used { Console.WriteLine("Please give a single file's pathname as command argument.\n"); return; } //check if given csv file exits if (!File.Exists(args[0])) { Console.WriteLine("File does not exist. Please give the CSV file's correct absolute path.\n"); return; } MongoServer DBServer = new MongoClient("mongodb://localhost:443").GetServer(); PlayerCollection = DBServer.GetDatabase("test").GetCollection <BsonDocument>("playersV2"); //read file line by line List <string> lines = File.ReadAllLines(@args[0]).ToList <string>(); foreach (string line in lines) { string[] split = line.Split(','); //check if username exists in db BsonDocument player = PlayerCollection.FindOne(new QueryDocument("Username", split[0])); if (player != null) { data = JsonConvert.DeserializeObject <IncrementalData>(player.GetValue("Incremental").AsString); //do something with data such as restoring time or stamina double output; if (double.TryParse(split[1], out output)) { if (output + data.stamina.cur >= data.stamina.max) { data.stamina.cur = output; } else { data.stamina.cur += output; } } //convert data back to json string string json = JsonConvert.SerializeObject(data); player.Set("Incremental", json); //save changes PlayerCollection.Save(player); } else { //do something since username not found } } }
public void ReadsIncrementalRetryStrategyValuesFromConfiguration() { var settings = RetryPolicyConfigurationSettings.GetRetryPolicySettings(this.configurationSource); IncrementalData data = (IncrementalData)settings.RetryStrategies.Get("Incremental Non Default"); Assert.AreEqual("Incremental Non Default", data.Name); Assert.AreEqual(new TimeSpan(0, 0, 1), data.InitialInterval); Assert.AreEqual(new TimeSpan(0, 0, 2), data.RetryIncrement); Assert.AreEqual(3, data.MaxRetryCount); Assert.AreEqual(false, data.FirstFastRetry); }
public static void load() { JsonStrings loadedjsonStrings = JsonConvert.DeserializeObject <JsonStrings>(NetworkManager.Instance.loaded_json); Debug.Log(loadedjsonStrings.Incremental); Debug.Log(loadedjsonStrings.Mastermind); Debug.Log(loadedjsonStrings.Conqueror); Debug.Log(loadedjsonStrings.Seeker); if (loadedjsonStrings.Incremental.Length > 0) { try { Incre = JsonConvert.DeserializeObject <IncrementalData>(loadedjsonStrings.Incremental); } catch { Incre = new IncrementalData(); } } if (loadedjsonStrings.Mastermind.Length > 0) { try { Sudoku = JsonConvert.DeserializeObject <sudokuData>(loadedjsonStrings.Mastermind); } catch { Sudoku = new sudokuData(); } } if (loadedjsonStrings.Conqueror.Length > 0) { try { Conqueror = JsonConvert.DeserializeObject <Player>(loadedjsonStrings.Conqueror); } catch { Conqueror = new Player(); } } if (loadedjsonStrings.Seeker.Length > 0) { try { seekerData = JsonConvert.DeserializeObject <seeker>(loadedjsonStrings.Seeker); } catch { seekerData = new seeker(); } } }
public static void load(string input, game g) { try { if (g == game.incremental) { Incre = JsonConvert.DeserializeObject <IncrementalData>(input); } else if (g == game.mastermind) { Sudoku = JsonConvert.DeserializeObject <sudokuData>(input); } } catch { } }
public string LogIn(string inputUsername, string inputPassword, ref int status) { //Check if the player exists PlayerDocument = PlayerCollection.FindOne(new QueryDocument("Username", inputUsername)); //If username is not found in PlayerCollection, it sets PlayerDocument to null, return false in this case if (PlayerDocument == null) { status = -1; //Error: Username not found return(null); } //Verify password //Get the saved hash and separate it into separate hash and salt arrays string savedHash = PlayerDocument.GetElement("Password").Value.ToString(); byte[] hashBytes = Convert.FromBase64String(savedHash); byte[] salt = new byte[16]; Array.Copy(hashBytes, 0, salt, 0, 16); //Compute the hash for the entered password var pbkdf2 = new Rfc2898DeriveBytes(inputPassword, salt, 10000); byte[] hash = pbkdf2.GetBytes(20); //Compare byte by byte. If any bytes don't match, the passwords are incorrect for (int i = 0; i < 20; i++) { if (hashBytes[i + 16] != hash[i]) { status = -2; return(null); } } //Credentials match, so log player in Username = inputUsername; string loginCookie; //Set login time if (!PlayerDocument.Contains("Logins")) { PlayerDocument.Set("Logins", new BsonArray()); } PlayerLogins = PlayerDocument.GetValue("Logins").AsBsonArray; //int LoginIndex = PlayerLogins.Count; logger.Debug(LogType.DATABASE, DateTime.Now + ": user " + Username + " logged in"); Login = new BsonDocument(); Login.SetElement(new BsonElement("LoginTime", System.DateTime.Now)); PlayerLogins.Add(Login); //Login = PlayerLogins[LoginIndex] as BsonDocument; //Login.SetElement(new BsonElement("LoginTime", System.DateTime.Now)); //Generate unique login cookie byte[] lCookie = new byte[16]; RNGCryptoServiceProvider rng = new RNGCryptoServiceProvider(); rng.GetBytes(lCookie); loginCookie = Convert.ToBase64String(lCookie); if (!PlayerDocument.Contains("LoginCookie")) { PlayerDocument.SetElement(new BsonElement("LoginCookie", loginCookie)); } SetElement(PlayerDocument, "LoginCookie", loginCookie); //Save document now, to store the new login cookie PlayerCollection.Save(PlayerDocument); //Initialize player's games if (!PlayerDocument.Contains("Seeker")) { PlayerDocument.SetElement(new BsonElement("Seeker", "")); } PlayersSeeker = PlayerDocument.GetValue("Seeker"); if (!PlayerDocument.Contains("Conqueror")) { PlayerDocument.SetElement(new BsonElement("Conqueror", "")); } PlayersConqueror = PlayerDocument.GetValue("Conqueror"); if (!PlayerDocument.Contains("Mastermind")) { PlayerDocument.SetElement(new BsonElement("Mastermind", "")); } PlayersMastermind = PlayerDocument.GetValue("Mastermind"); /* * if (!PlayerDocument.Contains("Survival")) * PlayerDocument.Set("Survival", new BsonDocument()); * PlayersSurvival = PlayerDocument.GetValue("Survival").AsBsonDocument;*/ if (!PlayerDocument.Contains("Incremental")) { //PlayerDocument.Set("Incremental", ""); IncrementalData data = new IncrementalData(); data.stamina.cur = 0; PlayerDocument.Set("Incremental", JsonConvert.SerializeObject(data)); } PlayersIncremental = PlayerDocument.GetValue("Incremental"); //Initialize player's list of achievements /* * if (!PlayerDocument.Contains("Achievements")) * PlayerDocument.Set("Achievements", new BsonDocument()); * PlayerAchievements = PlayerDocument.GetValue("Achievements").AsBsonDocument; * * //Initialize player's list of achievement milestones * if (!PlayerDocument.Contains("AchievementMilestones")) * PlayerDocument.Set("AchievementMilestones", new BsonDocument()); * PlayerMilestones = PlayerDocument.GetValue("AchievementMilestones").AsBsonDocument; * * //Initialize player's list of achievement stats * if (!PlayerDocument.Contains("AchievementStats")) * PlayerDocument.Set("AchievementStats", new BsonDocument()); * PlayerAchievementStats = PlayerDocument.GetValue("AchievementStats").AsBsonDocument; * * //Initialize player's list of bonus codes * if (!PlayerDocument.Contains("BonusCodes")) * PlayerDocument.Set("BonusCodes", new BsonArray()); * Bonuses = new List<Bonus>(); * PlayerBonusCodes = PlayerDocument.GetValue("BonusCodes").AsBsonArray; * * //Initialize player's inventory * if (!PlayerDocument.Contains("Inventory")) * PlayerDocument.Set("Inventory", new BsonArray()); * PlayerInventory = PlayerDocument.GetValue("Inventory").AsBsonArray; * * //Initialize recipes * if (!PlayerDocument.Contains("Recipes")) * PlayerDocument.Set("Recipes", new BsonDocument()); * PlayerRecipes = PlayerDocument.GetValue("Recipes").AsBsonDocument; * * //*/ //Return the login cookie return(loginCookie); }
public static void load() { JsonStrings loadedjsonStrings; try { loadedjsonStrings = JsonConvert.DeserializeObject <JsonStrings>(NetworkManager.Instance.loaded_json); } catch { loadedjsonStrings = new JsonStrings(); } Debug.Log(loadedjsonStrings.incremental); Debug.Log(loadedjsonStrings.mastermind); Debug.Log(loadedjsonStrings.conqueror); Debug.Log(loadedjsonStrings.seeker); Debug.Log(loadedjsonStrings.daredevil); Debug.Log(loadedjsonStrings.sokoban); if (loadedjsonStrings.incremental.Length > 0) //doesn't go in blocks if loaded string is empty string { try { Incre = JsonConvert.DeserializeObject <IncrementalData>(loadedjsonStrings.incremental); } catch { Incre = new IncrementalData(); } } else { Incre = new IncrementalData(); } if (loadedjsonStrings.mastermind.Length > 0) { try { Sudoku = JsonConvert.DeserializeObject <sudokuData>(loadedjsonStrings.mastermind); } catch { Sudoku = new sudokuData(); } } else { Sudoku = new sudokuData(); } if (loadedjsonStrings.conqueror.Length > 0) { try { conqueror = JsonConvert.DeserializeObject <ConquerorSave>(loadedjsonStrings.conqueror.ToString()); } catch (Exception ex) { Debug.Log(ex.ToString()); conqueror = new ConquerorSave(); } } else { conqueror = new ConquerorSave(); } if (loadedjsonStrings.seeker.Length > 0) { try { seekerData = JsonConvert.DeserializeObject <seeker>(loadedjsonStrings.seeker); } catch { seekerData = new seeker(); } } else { seekerData = new seeker(); } if (loadedjsonStrings.daredevil.Length > 0) { try { daredevilSave = JsonConvert.DeserializeObject <DaredevilSave>(loadedjsonStrings.daredevil); } catch { daredevilSave = new DaredevilSave(); } } else { daredevilSave = new DaredevilSave(); } if (loadedjsonStrings.daredevil.Length > 0) { try { daredevilSave = JsonConvert.DeserializeObject <DaredevilSave>(loadedjsonStrings.daredevil); } catch { daredevilSave = new DaredevilSave(); } } else { daredevilSave = new DaredevilSave(); } if (loadedjsonStrings.sokoban.Length > 0) { try { sokobanSave = JsonConvert.DeserializeObject <SokobanSave>(loadedjsonStrings.sokoban); } catch { sokobanSave = new SokobanSave(); } } else { sokobanSave = new SokobanSave(); } Incre.username = NetworkManager.Instance.GetUsername(); }