public RegisterNewChannelRequest(IncomingInterserverPacket packet) { AuthorizationPassword = packet.ReadString(); ClusterId = packet.ReadUInt(); Name = packet.ReadString(); PlayerCount = packet.ReadUInt(); MaxPlayerCount = packet.ReadUInt(); }
public RegisterClusterRequest(IncomingInterserverPacket packet) { ClusterId = packet.ReadUInt(); AuthorizationPassword = packet.ReadString(); Ip = packet.ReadString(); SendPort = packet.ReadString(); }
private void ProcessData(IncomingInterserverPacket packet) { packet.Position = 0; uint header = packet.ReadUInt(); switch (header) { case OpCodes.REGISTER_CHANNEL_REQUEST_SUCCESFUL: RegisterChannelRequestSuccesful(packet); break; default: Console.WriteLine(String.Format("Unknown packet header {0}", header)); break; } }
public static void ProcessData(IncomingInterserverPacket packet) { packet.Position = 0; uint header = packet.ReadUInt(); switch (header) { case OpCodes.REGISTER_CLUSTER_REQUEST: RegisterClusterRequest(packet); break; case OpCodes.REGISTER_NEW_CHANNEL: RegisterNewChannel(packet); break; default: Console.WriteLine(String.Format("Unknown packet header {0}", header)); break; } }
public RegisterNewChannelSuccesful(IncomingInterserverPacket packet) { ChannelId = packet.ReadUInt(); Succesful = packet.ReadBool(); }
public RegisterChannelRequestSuccesful(IncomingInterserverPacket packet) { Accepted = packet.ReadBool(); ChannelId = packet.ReadUInt(); }
public RegisterClusterSuccesful(IncomingInterserverPacket packet) { ClusterId = packet.ReadUInt(); Succesful = packet.ReadBool(); }