예제 #1
0
 protected override void OnDispose(bool disposing)
 {
     if (disposing && _disposeStream)
     {
         InStream.Dispose();
     }
 }
예제 #2
0
        private void Close()
        {
            this.outMessageStream = null;

            InStream?.Dispose();
            OutStream?.Dispose();

            InStream  = null;
            OutStream = null;
        }
예제 #3
0
        public void Dispose()
        {
            if (!IsDisposed)
            {
                FinishStream();
            }

            IsDisposed = true;

            InStream?.Dispose();
            OutStream?.Dispose();
            ErrorStream?.Dispose();
        }
        protected virtual void Dispose(bool disposing)
        {
            if (!disposedValue)
            {
                if (disposing)
                {
                    // TODO: dispose managed state (managed objects)
                    InStream.Dispose();
                    OutStream.Dispose();
                }

                // TODO: free unmanaged resources (unmanaged objects) and override finalizer
                // TODO: set large fields to null
                disposedValue = true;
            }
        }