public bool isTargetWindowOpen() { if (m_EnemyDetailWindowObject == null) { return(false); } InGameTargetWindowQuest2 targetWindow = m_EnemyDetailWindowObject.GetComponent <InGameTargetWindowQuest2>(); if (targetWindow == null) { return(false); } return(targetWindow.isOpen); }
public void TargetWindowClose() { if (m_EnemyDetailWindowObject == null) { return; } InGameTargetWindowQuest2 targetWindow = m_EnemyDetailWindowObject.GetComponent <InGameTargetWindowQuest2>(); if (targetWindow == null) { return; } targetWindow.OnClose(); }