public override void Initialize() { base.Initialize(); inactiveButtonsTagList = new List<string> { "Fire", "Ice" }; input = new InGameCommands(); mouse = Resolve<Mouse>() as MockMouse; }
public override void Initialize() { base.Initialize(); inactiveButtonsTagList = new List <string> { "Fire", "Ice" }; input = new InGameCommands(); mouse = Resolve <Mouse>() as MockMouse; }