// Use this for initialization void Start() { //初始化事件管理器 EventManager em = gameObject.AddComponent <EventManager>(); EventManager.Register(this, EventID.EVENT_TOUCH_SWEEP, EventID.EVENT_TOUCH_UP); GameObject obj = GameObject.Find("Girl1"); girl1 = obj.transform.GetComponent <InGameBaseCharacter>(); girl1.Init(1, 1, enMSCamp.en_camp_player); gameTouchController = new GameTouchController(); }