예제 #1
0
    /// <summary>
    /// 初期化前処理.
    /// </summary>
    override public bool OnBeforeInit()
    {
        InGame1Scene scene = InGame1DataCarrier.Instance.Scene as InGame1Scene;

        for (int i = 0; i < scene.PalletObjectControllers.Length; i++)
        {
            scene.PalletObjectControllers[i].Initialize((Enum.BaggageType)i);
        }

        InGame1DataCarrier.Instance.CurrentScore = 0;
        scene.UpdateScoreText();

        return(true);
    }
    private void UpdateScore()
    {
        InGame1Scene scene = InGame1DataCarrier.Instance.Scene as InGame1Scene;

        scene.UpdateScoreText();
    }