private void OnCapacitySubmitted(UIComponent component, string text)
        {
            if (this._selectedIndex <= -1 || this._selectedSubService == ItemClass.SubService.PublicTransportTaxi)
            {
                return;
            }
            PrefabData prefab   = GetPrefabs()[this._selectedIndex];
            int        carCount = prefab.CarCount;
            int        int32    = Utils.ToInt32(text);
            int        num1     = 0;

            if (int32 > 0)
            {
                num1 = Utils.RoundToNearest((float)(int32 / carCount), 5) * carCount;
                (component as UITextField).text = num1.ToString();
            }
            UITextField uiTextField = this._rightSidePanel.Find <UITextField>("MaintenanceCost");

            if (!uiTextField.parent.enabled)
            {
                return;
            }
            float num2 = (float)num1 / (float)carCount / (float)GameDefault.GetCapacity(prefab.Info.GetService(), prefab.Info.GetSubService(), prefab.Info.GetClassLevel());

            uiTextField.text = Mathf.RoundToInt((float)(PrefabData.GetMaintenanceCost(prefab.Info.GetService(), prefab.Info.GetSubService(), prefab.Info.GetClassLevel(), prefab.Info.m_vehicleAI) * 16) * num2).ToString();
        }
        private void OnApplyButtonClick(UIComponent component, UIMouseEventParameter eventParam)
        {
            if (this._selectedIndex <= -1)
            {
                return;
            }
            UITextField uiTextField1 = this._rightSidePanel.Find <UITextField>("Capacity");
            UITextField uiTextField2 = this._rightSidePanel.Find <UITextField>("MaintenanceCost");
            UITextField uiTextField4 = this._rightSidePanel.Find <UITextField>("MaxSpeed");
            UICheckBox  uiCheckBox   = this._rightSidePanel.Find <UICheckBox>("EngineOnBothEnds");
            PrefabData  prefab       = GetPrefabs()[this._selectedIndex];
            int         capacity     = Utils.ToInt32(uiTextField1.text) / prefab.CarCount;
            int         int32_1      = Utils.ToInt32(uiTextField2.text);
            int         int32_3      = Utils.ToInt32(uiTextField4.text);
            bool        isChecked    = uiCheckBox.isChecked;

            prefab.SetValues(capacity, int32_1, int32_3, isChecked);
            this.UpdateBindings();
        }
 public override void Update()
 {
     base.Update();
     if (OptionsWrapper <Settings> .Options.HideVehicleEditor != this._hide)
     {
         this._hide     = OptionsWrapper <Settings> .Options.HideVehicleEditor;
         this.isVisible = !this._hide;
     }
     if (OptionsWrapper <Settings> .Options.VehicleEditorPosition != this._position)
     {
         this._position = OptionsWrapper <Settings> .Options.VehicleEditorPosition;
         if (this.isVisible)
         {
             this.UpdatePosition();
         }
     }
     if (!this._initialized)
     {
         this._publicTransportInfoViewPanel = GameObject.Find("(Library) PublicTransportInfoViewPanel").GetComponent <PublicTransportInfoViewPanel>();
         if (!((UnityEngine.Object) this._publicTransportInfoViewPanel != (UnityEngine.Object)null))
         {
             return;
         }
         this._publicTransportInfoViewPanel.component.eventVisibilityChanged += new PropertyChangedEventHandler <bool>(this.ParentVisibilityChanged);
         this._publicTransportInfoViewPanel.component.eventPositionChanged   += new PropertyChangedEventHandler <Vector2>(this.ParentPositionChanged);
         this.CreatePanel();
         VehicleEditor.Instance = this;
         this._initialized      = true;
     }
     else if (this._initialized && this.isVisible && this._firstShow)
     {
         this.FirstShowInit(TransportInfo.TransportType.Bus, (VehicleInfo)null);
     }
     else
     {
         if (!this._initialized || !this.isVisible)
         {
             return;
         }
         this._rightSidePanel.Find <UILabel>("MaintenanceCostLabel").text = (Utils.ToSingle(this._rightSidePanel.Find <UITextField>("MaintenanceCost").text) * 0.01f).ToString(ColossalFramework.Globalization.Locale.Get("MONEY_FORMAT"), (IFormatProvider)LocaleManager.cultureInfo);
         this._rightSidePanel.Find <UILabel>("MaxSpeedLabel").text        = (Utils.ToInt32(this._rightSidePanel.Find <UITextField>("MaxSpeed").text) * 5).ToString() + " " + OptionsWrapper <Settings> .Options.SpeedString;
     }
 }