public void TestModelCreationFailureDoesntReturn() { RunTestWithRealmAsync(async(realmFactory, storage) => { using var importer = new BeatmapImporter(realmFactory, storage); using var store = new RealmRulesetStore(realmFactory, storage); var progressNotification = new ImportProgressNotification(); var zipStream = new MemoryStream(); using (var zip = ZipArchive.Create()) zip.SaveTo(zipStream, new ZipWriterOptions(CompressionType.Deflate)); var imported = await importer.Import( progressNotification, new ImportTask(zipStream, string.Empty) ); checkBeatmapSetCount(realmFactory.Context, 0); checkBeatmapCount(realmFactory.Context, 0); Assert.IsEmpty(imported); Assert.AreEqual(ProgressNotificationState.Cancelled, progressNotification.State); }); }
public async Task TestModelCreationFailureDoesntReturn() { using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(ImportBeatmapTest))) { try { var osu = LoadOsuIntoHost(host); var importer = osu.Dependencies.Get <BeatmapManager>(); var progressNotification = new ImportProgressNotification(); var zipStream = new MemoryStream(); using (var zip = ZipArchive.Create()) zip.SaveTo(zipStream, new ZipWriterOptions(CompressionType.Deflate)); var imported = await importer.Import( progressNotification, new ImportTask(zipStream, string.Empty) ); checkBeatmapSetCount(osu, 0); checkBeatmapCount(osu, 0); Assert.IsEmpty(imported); Assert.AreEqual(ProgressNotificationState.Cancelled, progressNotification.State); } finally { host.Exit(); } } }