예제 #1
0
        private void Awake()
        {
            _impMana = GetComponent <ImpMana>();

            // One lock for Leader mechanic
            _abilitiesLock.AddLock();
            // One lock because we need to wait for LT press
            _abilitiesLock.AddLock();
        }
예제 #2
0
 private void Awake()
 {
     _impMana = GetComponent <ImpMana>();
 }