void DrawSelectedAnime() { string log; X_B_ANIME_PIC2.Image = ImageUtilMagicFEditor.Draw((uint)ShowFrameUpDown.Value, (uint)P0.Value, (uint)P4.Value, (uint)P12.Value, out log); BinInfo.Text = log; }
void DrawSelectedAnime() { X_B_ANIME_PIC2.Image = ImageUtilMagicFEditor.Draw((uint)ShowFrameUpDown.Value, (uint)P0.Value, (uint)P4.Value, (uint)P12.Value); }