void DrawSelectedAnime()
        {
            string log;

            X_B_ANIME_PIC2.Image = ImageUtilMagicFEditor.Draw((uint)ShowFrameUpDown.Value, (uint)P0.Value, (uint)P4.Value, (uint)P12.Value, out log);
            BinInfo.Text         = log;
        }
 void DrawSelectedAnime()
 {
     X_B_ANIME_PIC2.Image = ImageUtilMagicFEditor.Draw((uint)ShowFrameUpDown.Value, (uint)P0.Value, (uint)P4.Value, (uint)P12.Value);
 }