private void OnQualityChanged(ImageTargetBuilder.FrameQuality quality) { if (_frameQualityText.IsDestroyed()) { return; } switch (quality) { case ImageTargetBuilder.FrameQuality.FRAME_QUALITY_NONE: case ImageTargetBuilder.FrameQuality.FRAME_QUALITY_LOW: _frameQualityText.text = "识别度:低"; _frameQualityText.color = Color.red; break; case ImageTargetBuilder.FrameQuality.FRAME_QUALITY_MEDIUM: _frameQualityText.text = "识别度:中"; _frameQualityText.color = Color.yellow; break; case ImageTargetBuilder.FrameQuality.FRAME_QUALITY_HIGH: _frameQualityText.text = "识别度:高"; _frameQualityText.color = Color.green; break; default: throw new ArgumentOutOfRangeException("quality", quality, null); } }
/// <summary> /// Updates the current frame quality /// </summary> public void OnFrameQualityChanged(ImageTargetBuilder.FrameQuality frameQuality) { Color red = new Color(0.65f, 0.23f, 0.23f, 1f); Color green = new Color(0.28f, 0.63f, 0.19f, 1f); Debug.Log("Frame quality changed: " + frameQuality.ToString()); mFrameQuality = frameQuality; GameObject BuilderBtn = BuilderBtnImg.gameObject; GameObject BuilderBtnMsg = BuilderBtn.transform.Find("RawMessage").gameObject; ui.Text BuilderBtnTxt = BuilderBtnMsg.GetComponent <ui.Text>(); if (mFrameQuality == ImageTargetBuilder.FrameQuality.FRAME_QUALITY_LOW) { // set colour to red and show low quality message BuilderBtnImg.color = red; BuilderBtnMsg.SetActive(true); Debug.Log("Low camera image quality"); } else { // set colour to green and hide the low quality message BuilderBtnImg.color = green; BuilderBtnMsg.SetActive(false); } }
/// <summary> /// Updates the current frame quality /// </summary> public void OnFrameQualityChanged(ImageTargetBuilder.FrameQuality frameQuality) { mFrameQuality = frameQuality; if (mFrameQuality == ImageTargetBuilder.FrameQuality.FRAME_QUALITY_LOW) { Debug.Log("Low camera image quality"); } }
/// <summary> /// Updates the current frame quality /// </summary> public void OnFrameQualityChanged(ImageTargetBuilder.FrameQuality frameQuality) { Debug.Log("Frame quality changed: " + frameQuality.ToString()); m_FrameQuality = frameQuality; if (m_FrameQuality == ImageTargetBuilder.FrameQuality.FRAME_QUALITY_LOW) { Debug.Log("Low camera image quality"); } }
void Start() { m_UserDefinedTarget = this.GetComponent <UserDefinedTargetBuildingBehaviour>();//获取挂载这个脚本的物体上的UserDefinedTargetBuildingBehaviour脚本 m_FrameQuality = ImageTargetBuilder.FrameQuality.FRAME_QUALITY_NONE; if (m_UserDefinedTarget != null) { m_UserDefinedTarget.RegisterEventHandler(this); } }
public void OnFrameQualityChanged(ImageTargetBuilder.FrameQuality frameQuality) { Debug.Log("Frame quality changed: " + frameQuality); _frameQuality = frameQuality; if (_frameQuality == ImageTargetBuilder.FrameQuality.FRAME_QUALITY_LOW) { Debug.Log("Low camera image quality"); } OverlayViewModel.Instance.IsGreenAimVisible = _frameQuality == ImageTargetBuilder.FrameQuality.FRAME_QUALITY_HIGH; }
public void OnFrameQualityChanged(ImageTargetBuilder.FrameQuality frameQuality) {//获取当前场景的质量,负责创建数据集 this.frameQuality = frameQuality; if (frameQuality == ImageTargetBuilder.FrameQuality.FRAME_QUALITY_LOW) { Debug.Log("Low"); } frameQualityDisplay.SetQuality(this.frameQuality); }
public void OnFrameQualityChanged(ImageTargetBuilder.FrameQuality frameQuality) { Debug.Log("Frame quality changed: " + frameQuality); _frameQuality = frameQuality; if (_frameQuality == ImageTargetBuilder.FrameQuality.FRAME_QUALITY_LOW) { Debug.Log("Low camera image quality"); } TurbineViewModel.Instance.TargetQuality = (TargetQuality)((int)frameQuality + 1); }
/// <summary> /// called when the UserDefinedTargetBehaviour reports a new frame Quality /// </summary> public void OnFrameQualityChanged(ImageTargetBuilder.FrameQuality frameQuality) { if (frameQuality == ImageTargetBuilder.FrameQuality.FRAME_QUALITY_HIGH || frameQuality == ImageTargetBuilder.FrameQuality.FRAME_QUALITY_MEDIUM) { Debug.Log("BUILDING STARTED..."); buildingBehaviour.BuildNewTarget("newTarget", Screen.width); } Debug.Log("frame quality changed..."); }
private void SetFrameQuality(ImageTargetBuilder.FrameQuality frameQuality) { if (frameQuality != this.mLastFrameQuality) { foreach (IUserDefinedTargetEventHandler handler in this.mHandlers) { handler.OnFrameQualityChanged(frameQuality); } this.mLastFrameQuality = frameQuality; } }
private void SetFrameQuality(ImageTargetBuilder.FrameQuality frameQuality) { if (frameQuality != mLastFrameQuality) { // notify the event handlers: foreach (IUserDefinedTargetEventHandler eventHandler in mHandlers) { eventHandler.OnFrameQualityChanged(frameQuality); } mLastFrameQuality = frameQuality; } }
private void SetFrameQuality(ImageTargetBuilder.FrameQuality frameQuality) { if (frameQuality != this.mLastFrameQuality) { using (List <IUserDefinedTargetEventHandler> .Enumerator enumerator = this.mHandlers.GetEnumerator()) { while (enumerator.MoveNext()) { enumerator.Current.OnFrameQualityChanged(frameQuality); } } this.mLastFrameQuality = frameQuality; } }
/// <summary> /// Draws the UI when in scan mode. /// Automatically shows Help dialog when starting and after timeout. /// </summary> public void DrawUI(ImageTargetBuilder.FrameQuality frameQuality) { if (frameQuality != ImageTargetBuilder.FrameQuality.FRAME_QUALITY_NONE) { // draw the view finder UI... if (frameQuality == ImageTargetBuilder.FrameQuality.FRAME_QUALITY_MEDIUM || frameQuality == ImageTargetBuilder.FrameQuality.FRAME_QUALITY_HIGH) { // draw the view finder with green marks mUserInterface.DrawViewFinder(Color.green); } else { // draw the basic viewfinder with white marks and show the scanning message mUserInterface.DrawViewFinder(Color.white); } UserDefinedTargetBuildingUI.ButtonID buttonId = UserDefinedTargetBuildingUI.ButtonID.NONE_PRESSED; if (QCARRuntimeUtilities.IsLandscapeOrientation) { // Draws the Landscape UI for the Scanning Mode buttonId = mUserInterface.DrawScanningModeLandscapeUI(); } else { // Draws the Portrait UI for the scanning mode buttonId = mUserInterface.DrawScanningModePortraitUI(); } // Checks Button actions if (buttonId == UserDefinedTargetBuildingUI.ButtonID.CANCEL_PRESSED) { mStopScanningCallback(); } else if (buttonId == UserDefinedTargetBuildingUI.ButtonID.BUILD_TARGET_PRESSED) { // check if the current frame has too low quality to create a good target if (frameQuality == ImageTargetBuilder.FrameQuality.FRAME_QUALITY_LOW) { ErrorMsg.New("Low Quality Image", "The image has very little detail, please try another.", () => mUserInterface.ButtonPressed = true); } mStartBuildingCallback(); } } // Draws possible error messages ErrorMsg.Draw(); }
public void OnFrameQualityChanged(ImageTargetBuilder.FrameQuality frameQuality) { currentQuality = frameQuality; if (currentQuality == ImageTargetBuilder.FrameQuality.FRAME_QUALITY_HIGH) { qualityText.text = "HIGH Quality"; } else if (currentQuality == ImageTargetBuilder.FrameQuality.FRAME_QUALITY_MEDIUM) { qualityText.text = "MEDI Quality"; } else { qualityText.text = "LOW Quality"; } }
/// <summary> /// Updates the current frame quality /// </summary> public void OnFrameQualityChanged(ImageTargetBuilder.FrameQuality frameQuality) { Debug.Log("Frame quality changed: " + frameQuality.ToString()); if (!m_ObjectTracker.IsActive) { debugMessage.SetDebugText(frameQuality.ToString()); } else { debugMessage.SetDebugText("Tracking..."); } m_FrameQuality = frameQuality; if (m_FrameQuality == ImageTargetBuilder.FrameQuality.FRAME_QUALITY_LOW) { Debug.Log("Low camera image quality"); } m_FrameQualityMeter.SetQuality(frameQuality); }
public void UpdateQuality(ImageTargetBuilder.FrameQuality frameQuality) { if (this.frameText == null) { return; } if (frameQuality == ImageTargetBuilder.FrameQuality.FRAME_QUALITY_NONE) { this.frameText.text = "Frame Quality: NONE"; } else if (frameQuality == ImageTargetBuilder.FrameQuality.FRAME_QUALITY_LOW) { this.frameText.text = "Frame Quality: LOW"; } else if (frameQuality == ImageTargetBuilder.FrameQuality.FRAME_QUALITY_MEDIUM) { this.frameText.text = "Frame Quality: MEDIUM"; } else if (frameQuality == ImageTargetBuilder.FrameQuality.FRAME_QUALITY_HIGH) { this.frameText.text = "Frame Quality: HIGH"; } }
// This method updates the framequality public void OnFrameQualityChanged(ImageTargetBuilder.FrameQuality frameQuality) { udt_FrameQuality = frameQuality; print(udt_FrameQuality); //throw new System.NotImplementedException(); }
public void OnFrameQualityChanged(ImageTargetBuilder.FrameQuality frameQuality) { mFrameQuality = frameQuality; }
private void SetFrameQuality(ImageTargetBuilder.FrameQuality frameQuality) { if (frameQuality != mLastFrameQuality) { // notify the event handlers: foreach (IUserDefinedTargetEventHandler eventHandler in mHandlers) eventHandler.OnFrameQualityChanged(frameQuality); mLastFrameQuality = frameQuality; } }
/// <summary> /// Updates the current frame quality /// </summary> public void OnFrameQualityChanged(ImageTargetBuilder.FrameQuality frameQuality) { mFrameQuality = frameQuality; }
/// <summary> /// Updates the current frame quality /// </summary> public void OnFrameQualityChanged(ImageTargetBuilder.FrameQuality frameQuality) { Debug.Log("Frame quality changed: " + frameQuality.ToString()); m_FrameQuality = frameQuality; }
public void OnFrameQualityChanged(ImageTargetBuilder.FrameQuality frameQuality) // метод отвечающий за качество кадра во время перемещения камеры аналог Update, подробнее по ссылке https://library.vuforia.com/articles/Training/User-Defined-Targets-Guide { // он нужен для определения качества картинки как 5 звезд в Vuforia UDT_Quality = frameQuality; _farmequalitymeter.SetQuality(frameQuality); Debug.Log("Quality"); }
public void OnFrameQualityChanged(ImageTargetBuilder.FrameQuality frameQuality) { this.currentQuality = frameQuality; this.frameQualityScreen.UpdateQuality(frameQuality); }
/// <summary> /// Updates the current frame quality /// </summary> public void OnFrameQualityChanged(ImageTargetBuilder.FrameQuality frameQuality) { Debug.Log("Frame quality changed: " + frameQuality); _frameQuality = frameQuality; MainSceneController.Instance.OnArFrameQualityChanged.Invoke(frameQuality); }