public EntityNet(float x, float y, int h, float v, int power, int range, bool isLarge) : base(x, y, h, v, power) { spriteSheet = new ImageSprite(Resources.LPull(NameSet.Entity.ENTITY_NET_THROWN), 1, 1, 1); Width = 24; Height = 24; splashRange = rangeUnitToPixels(range); spriteSheet.setAnimationKey(0); largeNetSprite = isLarge; //Console.WriteLine("Initialised splash range: " + splashRange); }