예제 #1
0
        public override Tuple <IImageRaster <IRaster2DInteger, int>, IImageRaster <IRaster2DInteger, float>, IList <int[]>, IList <float[]> > Initialize(IRaster2DInteger raster)
        {
            IImageRaster2D <int>   region_image               = new ImageRaster2D <int>(raster);
            IImageRaster2D <float> distance_image             = new ImageRaster2D <float>(raster, Single.MaxValue);
            Tuple <IList <int[]>, IList <float[]> > Centroids = InitializeCentroids(raster);
            IList <int[]>   cluster_spatial_centroids         = Centroids.Item1;
            IList <float[]> cluster_feature_centroids         = Centroids.Item2;

            int[] neigbourhood_dimensions    = d_cluster_dimensions_double;
            int   neigbourhood_element_count = ((neigbourhood_dimensions[0] * 2) + 1) * ((neigbourhood_dimensions[1] * 2) + 1);

            int[] element_index_indexes = new int[neigbourhood_element_count];

            for (int centroid_index = 0; centroid_index < cluster_spatial_centroids.Count; centroid_index++)
            {
                raster.GetNeigbourhoodElementIndexesRBA(cluster_spatial_centroids[centroid_index], neigbourhood_dimensions, element_index_indexes);
                for (int element_index_index = 0; element_index_index < neigbourhood_element_count; element_index_index++)
                {
                    int element_index = element_index_indexes[element_index_index];
                    if (element_index != -1)
                    {
                        int[] element_coordinates = raster.GetElementCoordinates(element_index);
                        float distance            = FunctionDistanceEuclidean.ComputeStatic(element_coordinates, cluster_spatial_centroids[centroid_index]);
                        if (distance < distance_image.GetElementValue(element_index))
                        {
                            distance_image.SetElementValue(element_index, distance);
                            region_image.SetElementValue(element_index, centroid_index);
                        }
                    }
                }
            }
            return(new Tuple <IImageRaster <IRaster2DInteger, int>, IImageRaster <IRaster2DInteger, float>, IList <int[]>, IList <float[]> >(region_image, distance_image, cluster_spatial_centroids, cluster_feature_centroids));
        }
예제 #2
0
        private void Start()
        {
            Complex[] block;
            while (is_running)
            {
                if (blocker.OutputQueue.TryDequeue(out block))
                {
                    // do fft
                    MathNet.Numerics.IntegralTransforms.Fourier.Forward(block);
                    //TODO Shift image?

                    float sum = 0;
                    for (int y_index = 0; y_index < image.Raster.Size1; y_index++)
                    {
                        //image.SetElementValue(x_index, y_index, (float)random.NextDouble());
                        float value = 0;
                        for (int f_index = 0; f_index < f_rate; f_index++)
                        {
                            if ((y_index * f_rate) + f_index < (block.Length))
                            {
                                value += (float)(block[(y_index * f_rate) + f_index].Magnitude * ((float)((y_index * f_rate) + f_index)));
                            }
                        }
                        value /= f_rate;
                        sum   += value;
                        image.SetElementValue(x_index, y_index, value);
                    }

                    sum /= image.Raster.Size1 * 0.5f;

                    for (int y_index = 0; y_index < image.Raster.Size1; y_index++)
                    {
                        image.SetElementValue(x_index, y_index, image.GetElementValue(x_index, y_index) / sum);
                    }
                    x_index = (x_index + 1) % image.Raster.Size0;
                }
                //Render image
                Render();
            }
        }
    private ImageRaster2D <Color> IntializeOutputImage(IImageRaster2D <Color> input_image, int output_width,
                                                       int output_height)
    {
        ImageRaster2D <Color> output_image = new ImageRaster2D <Color>(output_width, output_height);
        Random random = new Random();

        /* randomize the last few columns from the input image */
        for (int element_index = 0; element_index < output_image.Raster.ElementCount; element_index++)
        {
            int random_x = random.Next((input_image.Raster.Size0 - 1) - (scale * 2)) + scale;
            int random_y = random.Next((input_image.Raster.Size1 - 1) - (scale * 2)) + scale;
            output_image.SetElementValue(element_index, input_image.GetElementValue(random_x, random_y));
        }
        return(output_image);
    }
        public IImageRaster <IRaster2DInteger, bool> Render(Tuple <List <int>, IRaster3DInteger> render_source)
        {
            List <int>       elements_true = render_source.Item1;
            IRaster3DInteger source_raster = render_source.Item2;

            float[,] coordinates_image   = new float[elements_true.Count, 3];
            float[,] elements_projection = new float[elements_true.Count, 3];
            int [] coordinates = new int [3];

            for (int element_index_index = 0; element_index_index < elements_true.Count; element_index_index++)
            {
                source_raster.GetElementCoordinatesRBA(elements_true[element_index_index], coordinates);
                coordinates_image[element_index_index, 0] = coordinates[0];
                coordinates_image[element_index_index, 1] = coordinates[1];
                coordinates_image[element_index_index, 2] = coordinates[2];
            }

            for (int element_index = 0; element_index < elements_true.Count; element_index++)
            {
                elements_projection[element_index, 0] = ((coordinates_image[element_index, 0] - image_focus[0]) * projection_vector_x[0]) +
                                                        ((coordinates_image[element_index, 1] - image_focus[1]) * projection_vector_x[1]) +
                                                        ((coordinates_image[element_index, 2] - image_focus[2]) * projection_vector_x[2]);

                elements_projection[element_index, 1] = ((coordinates_image[element_index, 0] - image_focus[0]) * projection_vector_y[0]) +
                                                        ((coordinates_image[element_index, 1] - image_focus[1]) * projection_vector_y[1]) +
                                                        ((coordinates_image[element_index, 2] - image_focus[2]) * projection_vector_y[2]);

                elements_projection[element_index, 2] = ((coordinates_image[element_index, 0] - image_focus[0]) * projection_vector_z[0]) +
                                                        ((coordinates_image[element_index, 1] - image_focus[1]) * projection_vector_z[1]) +
                                                        ((coordinates_image[element_index, 2] - image_focus[2]) * projection_vector_z[2]);
            }

            Raster2DInteger      bitmap_raster     = new Raster2DInteger(bitmap_size_x, bitmap_size_y);
            ImageRaster2D <bool> destination_image = new ImageRaster2D <bool>(bitmap_size_x, bitmap_size_y);

            for (int element_index = 0; element_index < elements_true.Count; element_index++)
            {
                int x_target = (int)elements_projection[element_index, 0] + (bitmap_raster.Size0 / 2);
                int y_target = (int)elements_projection[element_index, 1] + (bitmap_raster.Size1 / 2);

                if (bitmap_raster.ContainsCoordinates(x_target, y_target))
                {
                    destination_image.SetElementValue(x_target, y_target, true);
                }
            }
            return(destination_image);
        }
예제 #5
0
        public IImageRaster2D <float> Render(IImageSpace <float, float> source_image)
        {
            IImageRaster2D <float> destination_image = new ImageRaster2D <float>();

            float[] coordinates = new float [render_origen.Length];
            for (int index_y = 0; index_y < this.resolution_y; index_y++)
            {
                for (int index_x = 0; index_x < this.resolution_x; index_x++)
                {
                    ToolsCollection.CopyRBA(this.render_origen, coordinates);
                    for (int index_dimension = 0; index_dimension < this.dimension_count; index_dimension++)
                    {
                        coordinates[index_dimension] += (render_stride_x[index_dimension] * index_x) + (render_stride_y[index_dimension] * index_y);
                    }
                    destination_image.SetElementValue(index_x, index_y, source_image.GetLocationValue(coordinates));
                }
            }
            return(destination_image);
        }
예제 #6
0
        public static void DistanceTransform2DSlowRBA(ImageRaster2D <bool> mask_image, float[] voxel_size, ImageRaster2D <float> distance_image)
        {
            IRaster2DInteger raster = mask_image.Raster;
            int size_0 = mask_image.Raster.Size0;
            int size_1 = mask_image.Raster.Size1;

            // Apply the transform in the x-direction
            //for (int plane_index = 0; plane_index < size_z * size_y; plane_index++)
            //{
            Parallel.For(0, size_0, index_0 =>
            {
                for (int index_1 = 0; index_1 < size_1; index_1++)
                {
                    float best_distance = float.MaxValue;
                    if (mask_image.GetElementValue(index_0, index_1))
                    {
                        best_distance = 0;
                    }
                    else
                    {
                        for (int index_0_1 = 0; index_0_1 < size_0; index_0_1++)
                        {
                            for (int index_1_1 = 0; index_1_1 < size_1; index_1_1++)
                            {
                                if (mask_image.GetElementValue(index_0_1, index_1_1))
                                {
                                    float distance = ToolsMath.Sqrt(ToolsMath.Sqr((index_0_1 - index_0) * voxel_size[0]) + ToolsMath.Sqr((index_1_1 - index_1) * voxel_size[0]));
                                    if (distance < best_distance)
                                    {
                                        best_distance = distance;
                                    }
                                }
                            }
                        }
                    }
                    distance_image.SetElementValue(index_0, index_1, best_distance);
                }
            });
        }