예제 #1
0
        void Awake()
        {
            _context = ImGuiUn.CreateUnityContext();

            if (_enableDocking)
            {
                ImGui.GetIO().ConfigFlags |= ImGuiConfigFlags.DockingEnable;
            }
        }
예제 #2
0
 void Awake()
 {
     _context = ImGuiUn.CreateUnityContext();
 }