public static void Postfix(Il2CppStructArray <byte> JPGEIBIBJPJ)
            {
                GabiFun.impostors.Clear();
                GabiFun.displayImpostors = false;
                PlayerControl player = PlayerControl.LocalPlayer;

                foreach (byte b in JPGEIBIBJPJ)
                {
                    if (player.PlayerId == b)
                    {
                        GabiFun.displayImpostors = true;
                        break;
                    }
                }

                foreach (PlayerControl p in PlayerControl.AllPlayerControls)
                {
                    if (JPGEIBIBJPJ.Contains(p.PlayerId))
                    {
                        ImpostorData data = new ImpostorData();
                        data.playerControl = p;
                        data.id            = p.PlayerId;
                        data.name          = p.name;
                        GabiFun.impostors.Add(data);
                    }
                }
                GabiFun.UpdateImpostorColours();
            }
        public static void Postfix(Il2CppStructArray <byte> JPGEIBIBJPJ)
        {
            HeteroGayMod.impostors.Clear();
            HeteroGayMod.displayImpostors = false;
            PlayerControl player = PlayerControl.LocalPlayer;

            foreach (byte b in JPGEIBIBJPJ)
            {
                if (player.PlayerId == b)
                {
                    HeteroGayMod.displayImpostors = true;
                    break;
                }
            }

            foreach (PlayerControl p in PlayerControl.AllPlayerControls)
            {
                if (JPGEIBIBJPJ.Contains(p.PlayerId))
                {
                    HeteroGayMod.impostors.Add(p);
                }
            }
            HeteroGayMod.UpdateColours();
        }