private bool onPreviewMusicTrack(IglooMusicEvents.PreviewMusicTrack evt) { if (definitionId == evt.Definition.Id) { setToPreviewingState(); } else if (currentState == ButtonState.Preview) { setToNormalState(); } return(false); }
private bool onPreviewMusicTrack(IglooMusicEvents.PreviewMusicTrack evt) { int id = evt.Definition.Id; if (currentPreviewingTrackDefinition != null && id == currentPreviewingTrackDefinition.Id) { return(false); } currentlyLoadingTrack = id; MusicTrackDefinition music; if (id == 0) { stopPreviewTrack(); } else if (musicDefs.TryGetValue(id, out music)) { Content.LoadAsync(delegate(string path, GameObject prefab) { onPreviewMusicLoaded(prefab, music); }, music.Music); } return(false); }
private bool onPreviewMusicTrack(IglooMusicEvents.PreviewMusicTrack evt) { SongAnimationAnimator.enabled = false; SongGenreAnimationAnimator.enabled = false; return(false); }