private void loadProfileData(DataEntityHandle handle) { isInOwnIgloo = IglooButtonUtils.SetButtonState(handle, LocalIglooButton); isLocalPlayer = handle == dataEntityCollection.LocalPlayerHandle; if (isLocalPlayer) { savedIglooListener = dataEntityCollection.When <SavedIgloosMetaData>(handle, onSavedIgloosAdded); } profileDataListener = dataEntityCollection.When <ProfileData>(handle, onProfileDataAdded); }
private void Start() { isInOwnIgloo = IglooButtonUtils.SetButtonState(dataEntityCollection.LocalPlayerHandle, base.gameObject); }