public static void HandleIdolPartyRegisterRequestMessage(WorldClient client, IdolPartyRegisterRequestMessage message) { var partyChosenIdols = new PlayerIdol[0]; var partyIdols = new PartyIdol[0]; if (client.Character.IsInParty(PartyTypeEnum.PARTY_TYPE_CLASSICAL)) { partyIdols = client.Character.Party.IdolInventory.GetPartyIdols().ToArray(); partyChosenIdols = client.Character.Party.IdolInventory.GetIdols().ToArray(); } if (message.register) { SendIdolListMessage(client, client.Character.IdolInventory.GetIdols(), partyChosenIdols, partyIdols); } }
public static void HandleIdolPartyRegisterRequestMessage(IdolPartyRegisterRequestMessage message, WorldClient client) { }