public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (ObjectBounds != null) { ObjectBounds.WriteBinary(writer); } if (IdleMarkerFlags != null) { IdleMarkerFlags.WriteBinary(writer); } if (AnimationCount != null) { AnimationCount.WriteBinary(writer); } if (IdleTimer != null) { IdleTimer.WriteBinary(writer); } if (Animations != null) { Animations.WriteBinary(writer); } }