public override void Deserialize(ICustomDataInput reader) { Dispositions = new List <IdentifiedEntityDispositionInformations>(); for (int i = 0; i < 2; i++) { IdentifiedEntityDispositionInformations type = new IdentifiedEntityDispositionInformations(); type.Deserialize(reader); Dispositions.Add(type); } }
public override void Deserialize(IDataReader reader) { uint num = (uint)reader.ReadUShort(); for (int index = 0; (long)index < (long)num; ++index) { IdentifiedEntityDispositionInformations dispositionInformations = new IdentifiedEntityDispositionInformations(); dispositionInformations.Deserialize(reader); this.dispositions.Add(dispositionInformations); } }
public override void Deserialize(ICustomDataInput reader) { var countDispositions = reader.ReadShort(); Dispositions = new List <IdentifiedEntityDispositionInformations>(); for (short i = 0; i < countDispositions; i++) { IdentifiedEntityDispositionInformations type = new IdentifiedEntityDispositionInformations(); type.Deserialize(reader); Dispositions.Add(type); } }
public override void Deserialize(IDataReader reader) { var DispositionsCount = reader.ReadShort(); Dispositions = new List <IdentifiedEntityDispositionInformations>(); for (var i = 0; i < DispositionsCount; i++) { var objectToAdd = new IdentifiedEntityDispositionInformations(); objectToAdd.Deserialize(reader); Dispositions.Add(objectToAdd); } }
public override void Deserialize(IDataReader reader) { int dispositionsCount = reader.ReadUShort(); int dispositionsIndex; m_dispositions = new System.Collections.Generic.List <IdentifiedEntityDispositionInformations>(); for (dispositionsIndex = 0; (dispositionsIndex < dispositionsCount); dispositionsIndex = (dispositionsIndex + 1)) { IdentifiedEntityDispositionInformations objectToAdd = new IdentifiedEntityDispositionInformations(); objectToAdd.Deserialize(reader); m_dispositions.Add(objectToAdd); } }
public override void Deserialize(IDataReader reader) { Disposition = new IdentifiedEntityDispositionInformations(); Disposition.Deserialize(reader); }
public override void Deserialize(ICustomDataInput reader) { m_disposition = new IdentifiedEntityDispositionInformations(); m_disposition.Deserialize(reader); }