public static Ice.DispatchStatus getBitmap___(BitmapProvider obj__, IceInternal.Incoming inS__, Ice.Current current__) { checkMode__(Ice.OperationMode.Normal, current__.mode); IceInternal.BasicStream is__ = inS__.istr(); is__.startReadEncaps(); float ex; ex = is__.readFloat(); float ey; ey = is__.readFloat(); float ez; ez = is__.readFloat(); float dx; dx = is__.readFloat(); float dy; dy = is__.readFloat(); float dz; dz = is__.readFloat(); float ax; ax = is__.readFloat(); float ay; ay = is__.readFloat(); float az; az = is__.readFloat(); float timer; timer = is__.readFloat(); float depthOfField; depthOfField = is__.readFloat(); float transparentColor; transparentColor = is__.readFloat(); is__.endReadEncaps(); IceInternal.BasicStream os__ = inS__.ostr(); byte[] ret__ = obj__.getBitmap(ex, ey, ez, dx, dy, dz, ax, ay, az, timer, depthOfField, transparentColor, current__); os__.writeByteSeq(ret__); return(Ice.DispatchStatus.DispatchOK); }
public static void write(IceInternal.BasicStream os__, byte[] v__) { os__.writeByteSeq(v__); }