// // Marshal the endpoint // public override void streamWriteImpl(Ice.OutputStream s) { base.streamWriteImpl(s); if (s.GetEncoding().Equals(Ice.Util.Encoding_1_0)) { Ice.Util.Protocol_1_0.ice_writeMembers(s); Ice.Util.Encoding_1_0.ice_writeMembers(s); } // Not transmitted. //s.writeBool(_connect); s.WriteBool(_compress); }
public override void IceWritePayload(Ice.OutputStream ostr) { base.IceWritePayload(ostr); ostr.WriteBool(HasCompressionFlag); }
public override void streamWriteImpl(Ice.OutputStream s) { base.streamWriteImpl(s); s.WriteInt(_timeout); s.WriteBool(_compress); }