public void Stop() { if (!_isworking) { return; } _isworking = false; _capturer.Stop(); _draw.Stop(); }
public void Stop() { if (!_isworking) { return; } _isworking = false; ThreadEx.ThreadStop(_playThread); ThreadEx.ThreadStop(_PlayBackwardThread); _queue.Clear(); _curPlayMediaTimetick = 0; _yuvDraw.Stop(); }