protected void LeaveMediaItemActionState() { IWorkflowManager workflowManager = ServiceRegistration.Get <IWorkflowManager>(); if (_deferredAction?.DoesChangeWorkflow ?? false) { workflowManager.StartBatchUpdate(); } workflowManager.NavigatePop(1); }
protected void LeaveMediaItemActionState() { IWorkflowManager workflowManager = ServiceRegistration.Get <IWorkflowManager>(); workflowManager.NavigatePop(1); }
/// <summary> /// Updates the menu items for the dialogs "DialogPlayerConfiguration" and "DialogChooseAudioStream" /// and closes the dialogs when their entries are not valid any more. /// </summary> protected void CheckUpdatePlayerConfigurationData() { IWorkflowManager workflowManager = ServiceRegistration.Get <IWorkflowManager>(); lock (_syncObj) { if (_inPlayerConfigurationDialog) { UpdatePlayerConfigurationMenu(); if (_playerConfigurationMenu.Count == 0) { // Automatically close player configuration dialog if no menu items are available any more workflowManager.NavigatePopToStateAsync(Consts.WF_STATE_ID_PLAYER_CONFIGURATION_DIALOG, true); } } if (_inChooseAudioStreamDialog) { UpdateAudioStreamsMenu(); if (_audioStreamsMenu.Count <= 1) { // Automatically close audio stream choice dialog if less than two audio streams are available workflowManager.NavigatePopToStateAsync(Consts.WF_STATE_ID_CHOOSE_AUDIO_STREAM_DIALOG, true); } } if (_inPlayerSlotAudioMenuDialog) { UpdatePlayerSlotAudioMenu(); if (_playerSlotAudioMenu.Count <= 1) { // Automatically close audio stream choice dialog if less than two audio streams are available workflowManager.NavigatePopToStateAsync(Consts.WF_STATE_ID_PLAYER_AUDIO_MENU_DIALOG, true); } } if (_inPlayerChooseGeometryMenuDialog) { // Automatically close geometry choice dialog if current player is no video player if (_playerGeometryMenuPlayerContext == null || !_playerGeometryMenuPlayerContext.IsActive || !(_playerGeometryMenuPlayerContext.CurrentPlayer is IVideoPlayer)) { // Automatically close geometry stream choice dialog workflowManager.NavigatePopToStateAsync(Consts.WF_STATE_ID_PLAYER_CHOOSE_GEOMETRY_MENU_DIALOG, true); } else { UpdatePlayerChooseGeometryMenu(); } } if (_inPlayerChooseEffectMenuDialog) { // Automatically close Effect choice dialog if current player is no video player if (_playerEffectMenuPlayerContext == null || !_playerEffectMenuPlayerContext.IsActive || !(_playerEffectMenuPlayerContext.CurrentPlayer is IVideoPlayer)) { // Automatically close effect stream choice dialog while (_inPlayerChooseEffectMenuDialog) { workflowManager.NavigatePop(1); } } else { UpdatePlayerChooseEffectMenu(); } } } }