public void Dispose()
 {
     _fakeKubeBuilder?.Dispose();
 }
예제 #2
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 public void Dispose()
 {
     _servicebuilder?.Dispose();
     _steps.Dispose();
     _identityServerBuilder?.Dispose();
 }
 public void Stop()
 {
     _host?.Dispose();
     _host = null;
 }
 public void Dispose()
 {
     _builderOne?.Dispose();
     _builderTwo?.Dispose();
     _steps.Dispose();
 }
예제 #5
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 void ICommunicationListener.Abort()
 {
     _webHost?.Dispose();
 }
예제 #6
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 public void Dispose()
 {
     _host?.Dispose();
     HttpClient?.Dispose();
 }
예제 #7
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 public void Dispose()
 {
     cts.Dispose();
     webHost?.Dispose();
     semaphore.Dispose();
 }
예제 #8
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 public void Dispose()
 {
     host?.Dispose();
     hangFireServer.Dispose();
 }
예제 #9
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 public void Dispose()
 {
     _builder?.Dispose();
     _httpClient?.Dispose();
     _downstreamBuilder?.Dispose();
 }
예제 #10
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 private void StopHost(IWebHost host)
 {
     host?.StopAsync(TimeSpan.FromSeconds(5)).ContinueWith(t => host?.Dispose());
 }
예제 #11
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 protected sealed override void OnStop()
 {
     _stopRequestedByWindows = true;
     _webHost?.Dispose();
 }
예제 #12
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 public void Dispose()
 {
     _portInstance?.Dispose();
     _webHost?.Dispose();
 }
예제 #13
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 public void Dispose()
 {
     _serviceOneBuilder?.Dispose();
     _serviceTwoBuilder?.Dispose();
     _steps.Dispose();
 }
예제 #14
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 public void Dispose()
 {
     server?.Dispose();
 }
예제 #15
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 public void Dispose()
 {
     _response?.Dispose();
     _host?.Dispose();
 }
예제 #16
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 public void Dispose()
 {
     _builder?.Dispose();
     _httpClient?.Dispose();
 }
예제 #17
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        public override void Dispose()
        {
            base.Dispose();

            _webHost?.Dispose();
        }
 public static void Stop()
 {
     _host?.Dispose();
 }
예제 #19
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파일: QoSTests.cs 프로젝트: zgxy9931/Ocelot
 public void Dispose()
 {
     _workingService?.Dispose();
     _brokenService?.Dispose();
     _steps.Dispose();
 }
예제 #20
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 public void Dispose()
 {
     _webServer?.Dispose();
     HttpClient?.Dispose();
 }
예제 #21
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 public void Dispose()
 {
     _host?.Dispose();
 }
예제 #22
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 public void Dispose()
 {
     m_WebHost?.Dispose();
     m_PeerStatus?.Dispose();
 }
예제 #23
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 public void Dispose()
 {
     _builder?.Dispose();
     _steps.Dispose();
 }
예제 #24
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 public void Dispose()
 {
     host?.Dispose();
     shutdownRegistration?.Dispose();
 }
예제 #25
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 public void Dispose()
 {
     _ocelotClient?.Dispose();
     _ocelotServer?.Dispose();
     _ocelotHost?.Dispose();
 }
 public void Dispose()
 {
     theHost?.Dispose();
 }
 public void Dispose()
 {
     _fakeConsulBuilder?.Dispose();
 }
예제 #28
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 public void Stop()
 {
     _webHost?.Dispose();
 }
예제 #29
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 public void Dispose()
 {
     _webHost?.Dispose();
 }
예제 #30
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 public void Stop()
 {
     _server?.StopAsync().GetAwaiter().GetResult();
     _server?.Dispose();
     _server = null;
 }