public virtual int RunVoiceTask(IVoiceServer <TClient> server) { var clientPositions = server.GetClients().Select(client => client.MakeClientPosition()); server.SetPlayerPositions(clientPositions); return(_sleepTime); }
/// <summary> /// Отслежевание позиций игроков /// </summary> public int RunVoiceTask(IVoiceServer <IGtmpVoiceClient> server) { var playersPositions = server.GetClients().Select(player => player.Player.vehicle == null ? player.MakeClientPosition() : player.MakeClientPosition(player.Player.vehicle.position, player.CameraRotation) ); server.SetPlayerPositions(playersPositions); return(_sleepTime); }
protected VoiceClient(IVoiceServer <TClient> server, VoiceHandle handle) { Server = server; Handle = handle; Speakers = true; Microphone = true; var config = Server.Configuration; HandshakeUrl = $"http://localhost:23333/?host={config.Hostname}&port={config.Port}&uid={Handle.Identifer}"; AttachToStatusChangeEvents(); }
public virtual int RunVoiceTask(IVoiceServer <IGtmpVoiceClient> server) { var clientPositions = server.GetClients().Select(client => { if (client.Player.vehicle == null) { return(client.MakeClientPosition()); } else { return(client.MakeClientPosition(client.Player.vehicle.position, client.CameraRotation)); } }); server.SetPlayerPositions(clientPositions); return(_sleepTime); }
public DummyClient(IVoiceServer <DummyClient> server, VoiceHandle handle) : base(server, handle) { }
public IFakeVoiceClient MakeClient(byte identifier, IVoiceServer <IFakeVoiceClient> server, VoiceHandle handle) { return(new FakeVoiceClient(identifier, server, handle)); }
public FakeVoiceClient(byte identifer, IVoiceServer <IFakeVoiceClient> server, VoiceHandle handle) : base(server, handle) { Identifer = identifer; }
public IGtmpVoiceClient MakeClient(Client player, IVoiceServer <IGtmpVoiceClient> server, VoiceHandle handle) { return(new GtmpVoiceClient(player, (GtmpVoiceServer)server, handle)); }
internal VoiceTaskExecutor(IVoiceTask <TClient> voiceTask, IVoiceServer <TClient> voiceServer) { _voiceTask = voiceTask; _voiceServer = voiceServer; }
public DummyClient MakeClient(byte identifer, IVoiceServer <DummyClient> server, VoiceHandle handle) { return(new DummyClient(server, handle)); }