예제 #1
0
 public void StartVisuals()
 { 
     ParticleSystem ps = Instantiate(VFXPool.Instance.Sprays[SpellInformation.Elements[0].ToString()], StaffTransform.position, StaffTransform.rotation) as ParticleSystem;
     ps.transform.SetParent(StaffTransform);
     particleSystemAnchor = ps.GetComponent<IVisual>();
     particleSystemAnchor.AuthorizeCollisionDetection(ref SpellInformation);
 }