public void Create(IAssetManager manager, RuntimePlatform platform, IVersionManifest manifest, AssetBundleConfig config) { var db = config.BuildDatabase(platform); db.Create(manager, platform, manifest, config); Add(db, config); // 優先度高い方(サーバー側の情報をメインとする) m_mainIdentifier = m_table.OrderBy(c => c.Value.Priority).LastOrDefault().Key; }
/// <summary> /// /// </summary> public void Create(IAssetManager manager, RuntimePlatform platform, IVersionManifest manifest, AssetBundleConfig config) { if (!(manifest?.IsValid ?? false)) { ChipstarLog.Log_Database_NotFound(); CreateResult = ChipstarResult.ClientError("BuildMap Get Error"); return; } CreateResult = CreateImpl(manager, platform, manifest, config); }
public IEnumerator Build(RuntimePlatform platform, IVersionManifest manifest) { m_storage = m_config.GetSaveStorage(platform); m_server = m_config.GetServer(platform); foreach (var d in GetList()) { yield return(Copy(m_server.ToLocation(d.Path), m_storage.ToLocation(d.Path))); } yield break; }
public Task CreateAsync(RuntimePlatform platform, IVersionManifest manifest) { return(Task.CompletedTask); }
public void Create(IAssetManager manager, RuntimePlatform platform, IVersionManifest manifest, AssetBundleConfig config) { }
/// <summary> /// リモートDB取得 /// </summary> protected override IEnumerator DoLogin(RuntimePlatform platform, IVersionManifest manifest) { yield return(m_remoteDatabase.Build(platform, manifest)); yield break; }
public IEnumerator Build(RuntimePlatform platform, IVersionManifest manifest) { yield break; }
private ResultCode CreateImpl(IAssetManager manager, RuntimePlatform platform, IVersionManifest manifest, AssetBundleConfig config) { var table = m_parser.Parse(manifest.RawData); ChipstarLog.Log_GetBuildMap <TTable, TBundle, TAsset>(table); if (table == null) { return(ChipstarResult.ClientError("Json Parse Error")); } // アセットの一覧 foreach (var asset in table.AssetList) { var d = new AssetData(asset); m_assetsTable.Add(d.Path, d); } // バンドルの一覧 foreach (var bundle in table.BundleList) { var runtime = m_bundleDataCreater.Create(manager, bundle, platform, config); m_bundleTable.Add(bundle.Identifier, runtime); } // 依存関係とアセットデータを接続 foreach (var bundle in table.BundleList) { var runtime = m_bundleTable[bundle.Identifier]; var dependencies = CreateDependencies(bundle); var assets = CreateAssets(bundle); foreach (var asset in assets) { asset.Connect(runtime); } runtime.Set(dependencies); } return(ChipstarResult.Success); }