예제 #1
0
 // Builder uses a complex series of steps
 public void Construct(IVehicleBuilder vehicleBuilder)
 {
     vehicleBuilder.BuildFrame();
     vehicleBuilder.BuildEngine();
     vehicleBuilder.BuildWheels();
     vehicleBuilder.BuildDoors();
 }
 public void Construct(IVehicleBuilder builder)
 {
     builder.BuildFrame();
     builder.BuildEngine();
     builder.BuildWheels();
     builder.BuildDoors();
 }
예제 #3
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 public void Build(IVehicleBuilder builder)
 {
     builder.BuildEngine();
     builder.InstallWheels();
     builder.PaintVehicle();
     builder.PremierePackage();
 }
예제 #4
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 public void CreateVehicle()
 {
     _vehicleBuilder
     .BuildEngine()
     .BuildTransmission()
     .BuildBody()
     .BuildDoor()
     .BuildAccessories();
 }
예제 #5
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 public Vehicle BuildVehicle(IVehicleBuilder builder)
 {
     builder.BuildVehicle();
     builder.BuildDoors();
     builder.BuildEngine();
     builder.BuildSeats();
     builder.BuildWheels();
     return(builder.GetVehicle());
 }
예제 #6
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        /// <summary>
        /// Begins construction of a new vehicle.
        /// </summary>
        /// <param name="builder">A <see cref="IVehicleBuilder"/>.</param>
        public static void BuildCar(IVehicleBuilder builder)
        {
            builder.InitializeVehicle();

            builder.BuildEngine();
            builder.BuildExhaust();
            builder.BuildInterior();
            builder.BuildSuspension();
        }
예제 #7
0
 public void MakeVehicle()
 {
     vehicleBuilder.BuildEngine();
     vehicleBuilder.BuildWeapon();
     vehicleBuilder.BuildWheels();
 }