private IUsualAirport GetPairedAirport(IUsualAirport inputA, AirportsPair inputP) { if (inputA == inputP.FirstAirPort) { return(inputP.SecondAirPort); } return(inputP.FirstAirPort); }
public void AddAirPortsPair(IUsualAirport firstAirPort, IUsualAirport secondAirPort) { AirportsPair pair = new AirportsPair(firstAirPort, secondAirPort); firstAirPort.SetMediator(this); secondAirPort.SetMediator(this); PairsOfAirports.Add(pair); }
public void Notify(object sender, string ev) { AirportsPair currentPair = null; foreach (var airportsPair in this.PairsOfAirports) { if (airportsPair.FirstAirPort == sender || airportsPair.SecondAirPort == sender) { currentPair = airportsPair; } } if (currentPair == null) { return; } if (ev == "Arrival") { Console.WriteLine((sender as IUsualAirport).Name + " :"); Console.WriteLine("Plane is arriving."); IUsualAirport secondAirport = GetPairedAirport(sender as IUsualAirport, currentPair); Console.WriteLine(secondAirport.Name + " :"); Console.WriteLine("Plane is departureing."); Console.WriteLine(); return; } if (ev == "Departure") { Console.WriteLine((sender as IUsualAirport).Name + " :"); Console.WriteLine("Plane is departureing."); IUsualAirport secondAirport = GetPairedAirport(sender as IUsualAirport, currentPair); Console.WriteLine(secondAirport.Name + " :"); Console.WriteLine("Plane is arriving."); Console.WriteLine(); } }
public AirportsPair(IUsualAirport inputFirstAirport, IUsualAirport inputSecondAirport) { this.FirstAirPort = inputFirstAirport; this.SecondAirPort = inputSecondAirport; }