public HistoryService( IUserRepository userRepository, IBotRepository botRepository, IGameRepository gameRepository, IDeckRepository deckRepository, IUsersStepRepository usersStepRepository, IBotsStepRepository botsStepRepository, IUsersPointsRepository usersPointsRepository, IBotsPointsRepository botsPointsRepository) { _userRepository = userRepository; _botRepository = botRepository; _gameRepository = gameRepository; _usersStepRepository = usersStepRepository; _deckRepository = deckRepository; _botsStepRepository = botsStepRepository; _usersPointsRepository = usersPointsRepository; _botsPointsRepository = botsPointsRepository; }
public GameService( IUserRepository userRepository, IBotRepository botRepository, IGameRepository gameRepository, IDeckRepository deckRepository, IUsersStepRepository usersStepRepository, IBotsStepRepository botsStepRepository, IUsersPointsRepository usersPointsRepository, IBotsPointsRepository botsPointsRepository, IDeckHelper deckHelper) { _userRepository = userRepository; _botRepository = botRepository; _gameRepository = gameRepository; _usersStepRepository = usersStepRepository; _deckRepository = deckRepository; _botsStepRepository = botsStepRepository; _usersPointsRepository = usersPointsRepository; _botsPointsRepository = botsPointsRepository; _deckHelper = deckHelper; }