public LoginController(

            // Advanced Services
            IUserServiceA userServiceA,

            // Config
            IConfiguration configuration)
        {
            // Advanced Services
            _userServiceA = userServiceA;

            // Config
            _configuration = configuration;
        }
예제 #2
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 //[MethodInjection]
 public void Init(IUserServiceA _UserServiceA)
 {
     this.userServiceA = _UserServiceA;
 }
예제 #3
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 public UserServiceB([ParameterConstant] string _sIndex, IUserServiceA _iuserServiceA, [ParameterConstant] int _iIndex)
 {//常量参数标记特性演示
     this.userServiceA = _iuserServiceA;
     this.iIndex       = _iIndex;
 }
예제 #4
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 //[ChunlaiConstructor]
 public UserDalMysql(IUserServiceA iUserServiceA)
 {
     _IUserServiceA = iUserServiceA;
 }
예제 #5
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        static void Main(string[] args)
        {
            Console.WriteLine("Hello World!");
            IChunlaiContainer container = new ChunlaiContainer();

            #region
            {
                // 需求:上层仅依赖抽象就能完成对象的获取
                // 常规IOC容器:(第三方,与业务无关) 容器对象-注册-生成
                //container.Register<IUserServiceA, UserServiceA>();
                //container.Register<IUserServiceB, UserServiceB>(paraList:new object[] { "jack", 3 });
                //container.Register<IUserServiceC, UserServiceC>();
                //container.Register<IUserServiceD, UserServiceD>();
                //container.Register<IUserServiceE, UserServiceE>();
                //container.Register<IUserDal, UserDal>();
                //container.Register<IUserDal, UserDalMysql>("mysql");// 分开注册 单接口多实现
                //container.Register<IUserBll, UserBll>();

                //userBll.Login(); // 方法注入 初始化对象
                //IUserServiceB userServiceB = container.Resolve<IUserServiceB>();
                //IUserDal userDal = container.Resolve<IUserDal>("mysql");// 分开创建实例 单接口多实现

                //IUserBll userBll = container.Resolve<IUserBll>();
            }
            #endregion

            {
                // IOC容器 支持 多构造函数注入(选择超集) 不限层级注入
                // 其他注入方式(属性注入、方法注入) 
                // 单接口多实现
                // 如果传的参数是int 如 3
                // 为什么不用net core自带的 IServices 只支持构造函数注入
                // 对象生命周期管理
                // 瞬态模式(默认的,太简单了) Transient
                //container.Register<IUserServiceA, UserServiceA>();
                //IUserServiceA a1 = container.Resolve<IUserServiceA>();
                //IUserServiceA a2 = container.Resolve<IUserServiceA>();
                //Console.WriteLine(object.ReferenceEquals(a1, a2));
            }

            {// 单例模式 Singleton (容器级别,同一个容器)
             //container.Register<IUserServiceA, UserServiceA>(lifeTimeType:LifeTimeType.Singleton);
             //IUserServiceA a1 = container.Resolve<IUserServiceA>();
             //IUserServiceA a2 = container.Resolve<IUserServiceA>();
             //Console.WriteLine(object.ReferenceEquals(a1,a2));
            }

            {// 作用域模式 Scope(HTTP请求级别,同一个请求。子容器单例。)
             //container.Register<IUserServiceA, UserServiceA>(lifeTimeType: LifeTimeType.Scope);
             //IUserServiceA a1 = container.Resolve<IUserServiceA>();
             //IUserServiceA a2 = container.Resolve<IUserServiceA>();
             //Console.WriteLine(object.ReferenceEquals(a1, a2));

                //IChunlaiContainer container1 = container.NewSubContainer();
                //IUserServiceA a11 = container1.Resolve<IUserServiceA>();
                //IUserServiceA a12 = container1.Resolve<IUserServiceA>();
                //Console.WriteLine(object.ReferenceEquals(a11, a12));

                //IChunlaiContainer container2 = container.NewSubContainer();
                //IUserServiceA a21 = container2.Resolve<IUserServiceA>();
                //IUserServiceA a22 = container2.Resolve<IUserServiceA>();
                //Console.WriteLine(object.ReferenceEquals(a21, a22));


                //Console.WriteLine(object.ReferenceEquals(a11, a22));
            }

            {// 线程模式
             //container.Register<IUserServiceA, UserServiceA>(lifeTimeType: LifeTimeType.PerThread);
             //IUserServiceA a1 = container.Resolve<IUserServiceA>();
             //IUserServiceA a2 = container.Resolve<IUserServiceA>();
             //IUserServiceA a3 = null;
             //IUserServiceA a4 = null;
             //IUserServiceA a5 = null;
             //Task.Run(() =>
             //{
             //    Console.WriteLine($"This is {Thread.CurrentThread.ManagedThreadId} a3");
             //    a3 = container.Resolve<IUserServiceA>();
             //});
             //Task.Run(() =>
             //{
             //    Console.WriteLine($"This is {Thread.CurrentThread.ManagedThreadId} a4");
             //    a4 = container.Resolve<IUserServiceA>();
             //}).ContinueWith(t =>
             //{
             //    Console.WriteLine($"This is {Thread.CurrentThread.ManagedThreadId} a5");
             //    a5 = container.Resolve<IUserServiceA>();
             //});

                //Thread.Sleep(1000);

                //Console.WriteLine(object.ReferenceEquals(a1, a2));
                //Console.WriteLine(object.ReferenceEquals(a1, a3));
                //Console.WriteLine(object.ReferenceEquals(a1, a4));
                //Console.WriteLine(object.ReferenceEquals(a1, a5));

                //Console.WriteLine(object.ReferenceEquals(a3, a4));
                //Console.WriteLine(object.ReferenceEquals(a3, a5));
                //Console.WriteLine(object.ReferenceEquals(a4, a5));
            }

            {
                //AOP
                //类型注入,类里面需要定义虚方法
                //接口注入
                //ProxyGenerator generator = new ProxyGenerator();//实例化【代理类生成器】
                //Interceptor interceptor = new Interceptor();//实例化【拦截器】

                //使用【代理类生成器】创建Person对象,而不是使用new关键字来实例化
                //TestInterceptor test = generator.CreateClassProxy<TestInterceptor>(interceptor);
                //Console.WriteLine("当前类型:{0},父类型:{1}", test.GetType(), test.GetType().BaseType);
                //Console.WriteLine();
                //test.MethodInterceptor();
                //Console.WriteLine();
                //test.NoInterceptor();
                //Console.WriteLine();
                //Console.ReadLine();
                container.Register <IUserServiceA, UserServiceA>(lifeTimeType: LifeTimeType.Singleton);
                IUserServiceA a1 = container.Resolve <IUserServiceA>();
                a1.Login();
            }
            Console.ReadKey();
        }
 public UsersController(IUserServiceA usersServiceA)
 {
     _usersServiceA = usersServiceA;
 }
예제 #7
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 public UserDal(IUserServiceA iUserServiceA, IUserServiceB iUserServiceB)
 {
     _IUserServiceA = iUserServiceA;
     _IUserServiceB = iUserServiceB;
 }