public UniverseOutputManager(Universe universe, IUniverseOutputUIElement universeOutputUIElement, double pixelsWidth, double pixelsHeight) { this.universe = universe; this.universeOutputUIElement = universeOutputUIElement; renderManagerMainField = new RenderManagerMainField(UniverseProperty.Width, UniverseProperty.Height, pixelsWidth, pixelsHeight); renderManagerInfoText = new RenderManagerInfoText(); universeOutputUIElement.ResolutionToReset = new Size(pixelsWidth, pixelsHeight); universeOutputUIElement.WorkDelay = PauseBetweenRender; universeOutputUIElement.CountOfCellsToGenerate = 10; StartWork(); InitializeEvents(); }
public void Dispose() { if (!IsDisposed()) { universeOutputUIElement.ImageUniverseField.MouseDown -= mouseDownOnFieldImage; StopWork(); universe = null; renderManagerMainField = null; renderManagerInfoText = null; universeOutputUIElement = null; disposed = true; } }