/// <summary> /// Automatically maps and registers interfaces and concrete types found in the supplied assemblies into the Unity container. /// </summary> /// <param name="container">The container to be configured.</param> /// <param name="assemblyNames">The list of full assembly names to register types from.</param> public static void AutomapAssemblies(this IUnityContainer container, params String[] assemblyNames) { Contract.Requires(container != null, "container"); Contract.Requires(assemblyNames != null, "assemblyNames"); container.AutomapAssemblies(NULL_MAPPING_OPTIONS, assemblyNames); }