public async Task DeleteByGuidAsync(Guid guid) { using (var unitOfWork = _unitOfWorkFactory.StartUnitOfWork()) { await _accountService.DeleteByGuidAsync(guid); unitOfWork.Save(); } }
public async Task <string> Get() { try { using (_unitOfWorkFactory.StartUnitOfWork()) { var allUsers = await _userRepository.GetAsync(); return(JsonConvert.SerializeObject(allUsers)); } } catch (Exception e) { Console.WriteLine(e); throw; } }
public IEnumerable <TAppModel> LoadAll() { using (_unitOfWorkFactory.StartUnitOfWork()) return(Mapper.Map < IEnumerable <TDomainEntity>, IEnumerable <TAppModel> >( _service.LoadAll())); }
public LoanViewModel Create(LoanViewModel viewModel) { Loan createdLoan; using (var unitOfWork = _unitOfWorkFactory .StartUnitOfWork(true)) { try { createdLoan = _mapper.Map <Loan>(viewModel); createdLoan.Friend = _findableFriend .FindById(createdLoan.FriendId); createdLoan.BorrowedGame = _gameService .FindById(createdLoan.GameId); createdLoan = _loanService .Create(createdLoan); if (createdLoan == null) { unitOfWork.Rollback(); return(null); } unitOfWork.Save(); unitOfWork.Commit(); } catch (Exception e) { unitOfWork.Rollback(); return(null); } } return(_mapper.Map <LoanViewModel>(createdLoan)); }
public IEnumerable <GameViewModel> GetAllAvailableForLoan() { using (_unitOfWorkFactory.StartUnitOfWork()) return(_mapper.Map <IEnumerable <GameViewModel> >( _gameService.LoadAvailableForLoan())); }
public TAppModel FindById(string id) { using (_unitOfWorkFactory.StartUnitOfWork()) return(ConvertToViewModel( _service.FindById(id))); }