public NonActivatorUIEActivationProcessConstArg( IProcessManager processManager, float expireT, IUIEActivationStateEngine engine, bool doesActivate ) : base( processManager, expireT ) { thisEngine = engine; thisDoesActivate = doesActivate; }
public INonActivatorUIEActivationProcess CreateNonActivatorUIEActivationProcess( IUIEActivationStateEngine engine, bool doesActivate ) { INonActivatorUIEActivationProcessConstArg arg = new NonActivatorUIEActivationProcessConstArg( thisProcessManager, thisProcessManager.GetNonActivatorUIEActivationProcessExpireT(), engine, doesActivate ); INonActivatorUIEActivationProcess process = new NonActivatorUIEActivationProcess( arg ); return(process); }
public AlphaActivatorUIEActivationProcessConstArg( IProcessManager processManager, float expireTime, IUIEActivationStateEngine engine, IUIElement uiElement, bool doesActivate ) : base( processManager, ProcessConstraint.ExpireTime, expireTime, false ) { thisEngine = engine; thisUIElement = uiElement; thisDoesActivate = doesActivate; }
public INonActivatorUIEActivationProcess CreateNonActivatorUIEActivationProcess( IUIEActivationStateEngine engine, bool doesActivate, float expireTime //.2 ) { NonActivatorUIEActivationProcess.IConstArg arg = new NonActivatorUIEActivationProcess.ConstArg( thisProcessManager, expireTime, engine, doesActivate ); INonActivatorUIEActivationProcess process = new NonActivatorUIEActivationProcess( arg ); return(process); }
public IAlphaActivatorUIEActivationProcess CreateAlphaActivatorUIEActivationProcess( IUIElement uiElement, IUIEActivationStateEngine engine, bool doesActivate ) { IAlphaActivatorUIEActivationProcessConstArg arg = new AlphaActivatorUIEActivationProcessConstArg( thisProcessManager, thisProcessManager.GetAlphaActivatorUIEActivationProcessExpireT(), engine, uiElement, doesActivate ); IAlphaActivatorUIEActivationProcess process = new AlphaActivatorUIEActivationProcess( arg ); return(process); }
public IAlphaActivatorUIEActivationProcess CreateAlphaActivatorUIEActivationProcess( IUIElement uiElement, IUIEActivationStateEngine engine, bool doesActivate, float expireTime //.2 ) { AlphaActivatorUIEActivationProcess.IConstArg arg = new AlphaActivatorUIEActivationProcess.ConstArg( thisProcessManager, expireTime, engine, uiElement, doesActivate ); IAlphaActivatorUIEActivationProcess process = new AlphaActivatorUIEActivationProcess( arg ); return(process); }
public AbsUIEActivationState(IUIEActivationStateEngine engine) { thisEngine = engine; }
public UIEDeactivatingState(IUIEActivationStateEngine engine) : base(engine) { }
public UIEActivationCompletedState(IUIEActivationStateEngine engine) : base(engine) { }