public void VerifyNextTrainerCosts(int i_numTrainers, int i_expectedCostForNextTrainer) { Dictionary <string, int> trainers = new Dictionary <string, int>(); trainers.Add(TrainerManager.NORMAL_TRAINERS, i_numTrainers); mTrainerData = new TrainerManager(new ViewModel(), CreateTrainerSaveData_WithCounts(trainers), new Dictionary <string, UnitProgress>()); int costForNextTrainer = mTrainerData.GetNextTrainerCost(); Assert.AreEqual(i_expectedCostForNextTrainer, costForNextTrainer); }
public void CanAffordNewTrainer_RealInventory(int i_numTrainers, int i_expectedCostForNextTrainer) { Dictionary <string, int> trainers = new Dictionary <string, int>(); trainers.Add(TrainerManager.NORMAL_TRAINERS, i_numTrainers); mTrainerData = new TrainerManager(new ViewModel(), CreateTrainerSaveData_WithCounts(trainers), new Dictionary <string, UnitProgress>()); int costForNextTrainer = mTrainerData.GetNextTrainerCost(); NormalInventory realInventory = new NormalInventory(); realInventory.SetResource(VirtualCurrencies.GOLD, costForNextTrainer); bool canAfford = mTrainerData.CanAffordTrainerPurchase(realInventory); Assert.IsTrue(canAfford); }
public void VerifyNextTrainerPurchaseSpendsResources(int i_numTrainers, int i_expectedCostForNextTrainer) { Dictionary <string, int> trainers = new Dictionary <string, int>(); trainers.Add(TrainerManager.NORMAL_TRAINERS, i_numTrainers); mTrainerData = new TrainerManager(new ViewModel(), CreateTrainerSaveData_WithCounts(trainers), new Dictionary <string, UnitProgress>()); int costForNextTrainer = mTrainerData.GetNextTrainerCost(); NormalInventory realInventory = new NormalInventory(); realInventory.SetResource(VirtualCurrencies.GOLD, costForNextTrainer); mTrainerData.InitiateTrainerPurchase(realInventory); Assert.AreEqual(realInventory.GetResourceCount(VirtualCurrencies.GOLD), 0); }