public AnimalManager(ITrackContainerToPlays track, IAnimals animals) { _track = track; _animals = animals; _animals.Each(x => x.PrepareToStart()); }
public HareAnimal(ITrackContainerToPlays track) : base(track) { }
protected Animal(ITrackContainerToPlays track) { Track = track; }
public LambAnimal(ITrackContainerToPlays track) : base(track) { }
public TurtleAnimal(ITrackContainerToPlays track) : base(track) { }
public WolfAnimal(ITrackContainerToPlays track) : base(track) { }