public GamingGroupController( IGamingGroupSaver gamingGroupSaver, IGamingGroupRetriever gamingGroupRetriever, IPlayerWithNemesisViewModelBuilder playerWithNemesisViewModelBuilder, IGameDefinitionSummaryViewModelBuilder gameDefinitionSummaryViewModelBuilder, IGamingGroupContextSwitcher gamingGroupContextSwitcher, IPlayerRetriever playerRetriever, IGameDefinitionRetriever gameDefinitionRetriever, IPlayedGameRetriever playedGameRetriever, IPlayedGameDetailsViewModelBuilder playedGameDetailsViewModelBuilder, ITransformer transformer, ITopGamingGroupsRetriever topGamingGroupsRetriever, ISecuredEntityValidator securedEntityValidator, IDeleteGamingGroupComponent deleteGamingGroupComponent, INemesisHistoryRetriever nemesisHistoryRetriever, IRecentChampionRetriever recentChampionRetriever) { _gamingGroupSaver = gamingGroupSaver; _gamingGroupRetriever = gamingGroupRetriever; _playerWithNemesisViewModelBuilder = playerWithNemesisViewModelBuilder; _gameDefinitionSummaryViewModelBuilder = gameDefinitionSummaryViewModelBuilder; _gamingGroupContextSwitcher = gamingGroupContextSwitcher; _playerRetriever = playerRetriever; _gameDefinitionRetriever = gameDefinitionRetriever; _playedGameRetriever = playedGameRetriever; _playedGameDetailsViewModelBuilder = playedGameDetailsViewModelBuilder; _transformer = transformer; _topGamingGroupsRetriever = topGamingGroupsRetriever; _deleteGamingGroupComponent = deleteGamingGroupComponent; _nemesisHistoryRetriever = nemesisHistoryRetriever; _recentChampionRetriever = recentChampionRetriever; }
public GamingGroupController( IGamingGroupSaver gamingGroupSaver, IGamingGroupRetriever gamingGroupRetriever, IPlayerWithNemesisViewModelBuilder playerWithNemesisViewModelBuilder, IGameDefinitionSummaryViewModelBuilder gameDefinitionSummaryViewModelBuilder, IGamingGroupContextSwitcher gamingGroupContextSwitcher, IPlayerRetriever playerRetriever, IGameDefinitionRetriever gameDefinitionRetriever, IPlayedGameRetriever playedGameRetriever, IPlayedGameDetailsViewModelBuilder playedGameDetailsViewModelBuilder, ITransformer transformer, ITopGamingGroupsRetriever topGamingGroupsRetriever, ISecuredEntityValidator securedEntityValidator, IDeleteGamingGroupComponent deleteGamingGroupComponent) { this.gamingGroupSaver = gamingGroupSaver; this.gamingGroupRetriever = gamingGroupRetriever; this.playerWithNemesisViewModelBuilder = playerWithNemesisViewModelBuilder; this.gameDefinitionSummaryViewModelBuilder = gameDefinitionSummaryViewModelBuilder; this.gamingGroupContextSwitcher = gamingGroupContextSwitcher; this.playerRetriever = playerRetriever; this.gameDefinitionRetriever = gameDefinitionRetriever; this.playedGameRetriever = playedGameRetriever; this.playedGameDetailsViewModelBuilder = playedGameDetailsViewModelBuilder; this.transformer = transformer; this.topGamingGroupsRetriever = topGamingGroupsRetriever; this.securedEntityValidator = securedEntityValidator; this.deleteGamingGroupComponent = deleteGamingGroupComponent; }
public HomeController( IRecentPublicGamesRetriever recentPublicGamesRetriever, ITopGamingGroupsRetriever topGamingGroupsRetriever, ITrendingGamesRetriever trendingGamesRetriever, ITransformer transformer, IRecentPlayerAchievementsUnlockedRetriever recentPlayerAchievementsUnlockedRetriever, IMapperFactory mapperFactory, IDataContext dataContext) { _recentPublicGamesRetriever = recentPublicGamesRetriever; _trendingGamesRetriever = trendingGamesRetriever; _transformer = transformer; _recentPlayerAchievementsUnlockedRetriever = recentPlayerAchievementsUnlockedRetriever; }
public HomeController( IRecentPublicGamesRetriever recentPublicGamesRetriever, ITopGamingGroupsRetriever topGamingGroupsRetriever, ITrendingGamesRetriever trendingGamesRetriever, ITransformer transformer, IRecentPlayerAchievementsUnlockedRetreiver recentPlayerAchievementsUnlockedRetreiver, IMapperFactory mapperFactory, IDataContext dataContext) { _recentPublicGamesRetriever = recentPublicGamesRetriever; _topGamingGroupsRetriever = topGamingGroupsRetriever; _trendingGamesRetriever = trendingGamesRetriever; _transformer = transformer; _recentPlayerAchievementsUnlockedRetreiver = recentPlayerAchievementsUnlockedRetreiver; _mapperFactory = mapperFactory; }