private void StartTimer() { InitTimerService(); _timer = _timerService.CreatOrRestartTimer(_timerID, 1, false); _timer.AddCompleteListener(HideImage); }
protected override void Execute(List <InputEntity> entities) { foreach (InputEntity entity in entities) { ITimerService timerService = _contexts.service.gameServiceTimerService.TimerService; var timer = timerService.CreatOrRestartTimer(TimerId.JUDGE_SKILL_TIMER, 0.2f, false); timer.AddCompleteListener(() => SetValid(entity, true)); SetValid(entity, false); } }
protected void CreateTimer(float time, bool loop = false) { _timer = _timerService.CreatOrRestartTimer(Label.ToString() + ID, time, loop); _timer.AddCompleteListener(() => OnComplete()); }
private void StartTimer() { _timer = _timerService.CreatOrRestartTimer(TimerId.SKILL_VIEW, 1, false); _timer.AddCompleteListener(HideItems); }