public static void Render(Graphics graphics, ITileSchema schema, IViewport viewport, MemoryCache <Feature> cache) { int level = BruTile.Utilities.GetNearestLevel(schema.Resolutions, viewport.Resolution); DrawRecursive(graphics, schema, viewport, cache, schema.GetExtentOfTilesInView(viewport.Extent.ToExtent(), level), level); }
public static void Render(Graphics graphics, ITileSchema schema, IViewport viewport, MemoryCache<Feature> cache) { int level = BruTile.Utilities.GetNearestLevel(schema.Resolutions, viewport.Resolution); DrawRecursive(graphics, schema, viewport, cache, schema.GetExtentOfTilesInView(viewport.Extent.ToExtent(), level), level); }