public void AddTextureListener(ITextureOwner owner, string value) { if (!texturesOwners.ContainsKey(value)) { texturesOwners.Add(value, new List <ITextureOwner>()); } if (!texturesOwners[value].Contains(owner)) { texturesOwners[value].Add(owner); } }
public void RemoveTextureListener(ITextureOwner owner, string value) { if (!texturesOwners.ContainsKey(value)) { return; } if (texturesOwners[value].Contains(owner)) { texturesOwners[value].Remove(owner); } if (texturesOwners[value].Count == 0) { texturesOwners.Remove(value); } }