public static void Draw(this SpriteBatch spriteBatch, ITexture2D texture, Vector2 position, Color color, float scale) { texture.Draw(position, color, scale, spriteBatch); }
public static void Draw(this SpriteBatch spriteBatch, ITexture2D texture, Rectangle destinationRectangle, Rectangle sourceRectangle, Color color) { texture.Draw(destinationRectangle, sourceRectangle, color, spriteBatch); }