public void Draw(IEnumerable <Player> players, ITextRenderer textRenderer) { float yPos = 3.0f; textRenderer.DrawInScreen($" Kills Deaths", new Vector3(-7.0f, yPos, 1.0f), new Vector3(1.0f, 10f, 0.0f), 0.5f); yPos -= 0.5f; foreach (var p in players) { textRenderer.DrawInScreen($"Player{p.ID} {p.KillCount} {p.DeathCount}", new Vector3(-7.0f, yPos, 1.0f), new Vector3(1.0f, 1.0f, 0.0f), 0.5f); yPos -= 0.5f; } }