public ModEditorController(ITextEditorView view, ParadoxTitle game, string modDirectory) : base(view) { this.game = game; this.modDirectory = modDirectory.Substring(0, modDirectory.LastIndexOf("\\") + 1); gameFilePairs = new Dictionary <ParadoxTitle, Dictionary <string, List <string> > >(); foreach (ParadoxTitle title in Enum.GetValues(typeof(ParadoxTitle))) { gameFilePairs.Add(title, new Dictionary <string, List <string> >()); } LoadScriptPairs(); }
public TextEditorController(ITextEditorView view) { view.SetController(this); this.view = view; files = new Dictionary <string, OpenFile>(); }