protected bool Deactivate(ITeamStoryArc entity)
 {
     // Deactivate it
     TeamStoryArcsRepository.Deactivate(entity);
     // Try to Save Changes
     TeamStoryArcsRepository.SaveChanges();
     // Finished!
     return(true);
 }
 public virtual bool AreEqual(ITeamStoryArcModel model, ITeamStoryArc entity)
 {
     return EntityMapper.AreEqual(model, entity)
         // TeamStoryArc Properties
         // <None>
         // Related Objects
         && model.TeamId == entity.TeamId
         && model.StoryArcId == entity.StoryArcId
         ;
 }
 public virtual bool AreEqual(ITeamStoryArcModel model, ITeamStoryArc entity)
 {
     return(EntityMapper.AreEqual(model, entity)
            // TeamStoryArc Properties
            // <None>
            // Related Objects
            && model.TeamId == entity.TeamId &&
            model.StoryArcId == entity.StoryArcId
            );
 }
 protected bool Remove(ITeamStoryArc entity)
 {
     if (entity == null)
     {
         return(true);
     }                                    // No entity found to remove, consider it passed
     // Remove it
     TeamStoryArcsRepository.Remove(entity);
     // Try to Save Changes
     TeamStoryArcsRepository.SaveChanges();
     // Finished!
     return(true);
 }
        public virtual ITeamStoryArcModel MapToModelListing(ITeamStoryArc entity, int currentDepth = 1)
        {
            currentDepth++;
            var model = EntityMapper.MapToModelListing <ITeamStoryArc, TeamStoryArcModel>(entity);

            // TeamStoryArc Properties
            // <None>
            // Related Objects
            model.TeamId     = entity.TeamId;
            model.StoryArcId = entity.StoryArcId;
            // Return Entity
            return(model);
        }
 public virtual void MapToEntity(ITeamStoryArcModel model, ref ITeamStoryArc entity, int currentDepth = 1)
 {
     currentDepth++;
     // Assign Base properties
     EntityMapper.MapToEntity(model, ref entity);
     // TeamStoryArc Properties
     // <None>
     // Related Objects
     entity.TeamId = model.TeamId;
     entity.Team = (Team)model.Team?.MapToEntity();
     entity.StoryArcId = model.StoryArcId;
     entity.StoryArc = (StoryArc)model.StoryArc?.MapToEntity();
     // Associated Objects
     // <None>
 }
 public virtual void MapToEntity(ITeamStoryArcModel model, ref ITeamStoryArc entity, int currentDepth = 1)
 {
     currentDepth++;
     // Assign Base properties
     EntityMapper.MapToEntity(model, ref entity);
     // TeamStoryArc Properties
     // <None>
     // Related Objects
     entity.TeamId     = model.TeamId;
     entity.Team       = (Team)model.Team?.MapToEntity();
     entity.StoryArcId = model.StoryArcId;
     entity.StoryArc   = (StoryArc)model.StoryArc?.MapToEntity();
     // Associated Objects
     // <None>
 }
 public virtual ITeamStoryArcModel MapToModel(ITeamStoryArc entity, int currentDepth = 1)
 {
     currentDepth++;
     var model = EntityMapper.MapToModel<ITeamStoryArc, TeamStoryArcModel>(entity);
     // TeamStoryArc Properties
     // <None>
     // Related Objects
     model.TeamId = entity.TeamId;
     model.Team = entity.Team?.MapToModel();
     model.StoryArcId = entity.StoryArcId;
     model.StoryArc = entity.StoryArc?.MapToModel();
     // Associated Objects
     // <None>
     // Return Entity
     return model;
 }
 public void Add(ITeamStoryArc entity)
 {
     Context.TeamStoryArcs.Add((TeamStoryArc)entity);
 }
 public void Update(ITeamStoryArc entity)
 {
     Context.SetModified(entity);
 }
 public void Deactivate(ITeamStoryArc entity)
 {
     entity.Active = false;
     Update(entity);
 }
 public void Remove(ITeamStoryArc entity)
 {
     Context.TeamStoryArcs.Remove((TeamStoryArc)entity);
 }
 public void Update(ITeamStoryArc entity)
 {
     Context.SetModified(entity);
 }
 public void Add(ITeamStoryArc entity)
 {
     Context.TeamStoryArcs.Add((TeamStoryArc)entity);
 }
 public static void MapToEntity(this ITeamStoryArcModel model, ref ITeamStoryArc entity, int currentDepth = 1)
 {
     Mapper.MapToEntity(model, ref entity, currentDepth);
 }
 public static bool AreEqual(this ITeamStoryArcModel model, ITeamStoryArc entity)
 {
     return(Mapper.AreEqual(model, entity));
 }
 public static void MapToEntity(this ITeamStoryArcModel model, ref ITeamStoryArc entity, int currentDepth = 1)
 {
     Mapper.MapToEntity(model, ref entity, currentDepth);
 }
 protected bool Deactivate(ITeamStoryArc entity)
 {
     // Deactivate it
     TeamStoryArcsRepository.Deactivate(entity);
     // Try to Save Changes
     TeamStoryArcsRepository.SaveChanges();
     // Finished!
     return true;
 }
 protected bool Remove(ITeamStoryArc entity)
 {
     if (entity == null) { return true; } // No entity found to remove, consider it passed
     // Remove it
     TeamStoryArcsRepository.Remove(entity);
     // Try to Save Changes
     TeamStoryArcsRepository.SaveChanges();
     // Finished!
     return true;
 }
 public static ITeamStoryArcModel MapToModelListing(this ITeamStoryArc entity, int currentDepth = 1)
 {
     return(Mapper.MapToModelListing(entity, currentDepth));
 }
 public void Remove(ITeamStoryArc entity)
 {
     Context.TeamStoryArcs.Remove((TeamStoryArc)entity);
 }
 public void Deactivate(ITeamStoryArc entity)
 {
     entity.Active = false;
     Update(entity);
 }
 public static bool AreEqual(this ITeamStoryArcModel model, ITeamStoryArc entity)
 {
     return Mapper.AreEqual(model, entity);
 }